Aurek character sheet and notes

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Lord_BoNes
Jack of all trades
Posts: 1064
Joined: Mon Dec 01, 2008 12:36 pm
Location: Ararat, Australia.

Aurek character sheet and notes

Post by Lord_BoNes »

Aurek Sandheim
7th Level, Human Paladin, Lawful Good


Stats:
Strength: 12 (+1)
Dexterity: 15 (+2)
Intelligence: 16 (+3)
Wisdom: 12 (+1)
Constitution: 14 (+2)
Charisma: 14 (+2)

HP (Max): 76 (68 + (+2 con x 4))
HP (Current): 76
Lay on Hands: 14 hp worth of healing left

AC: 19 (+2 dex, +7 armour)
Bonus to-hit: 8 (+7 class, +1 str)
Bonus to-hit (Finesse): 9 (+7 class, +2 dex)

Age: 20 years
Height: 6' 2"
Weight: 240 lbs

Run Speed: 30ft (x5 when running in light/medium armor, x4 when running in heavy armor)

Saves:
Reflex: 8 (+2 class, +2 dex, +2 "Divine Grace", +2 "Lightning Reflexes")
Fortitude: 9 (+5 class, +2 con, +2 "Divine Grace")
Will: 5 (+2 class, +1 wis, +2 "Divine Grace")

Abilities:
Immunities: Fear, All diseases
Smite Evil: 2 per day / 3 per encounter (global), +2 to hit, +5 damage
Turn Undead: 5 per day / 3 per encounter (global), +5 intimidate undead (+1 class, +2 cha, +2 "Knowledge (Religion)")
Lay on Hands: 14 hp per encounter
Remove Disease: 1 per week (so only once in the whole game)

Extaordinary - Aura of Good, can be sensed by using, the evil spell, "Detect Good".
Extaordinary - Divine Health, immune to all diseases.
Spell-like - Detect Evil, senses evil auras given off by any items, characters or monsters.
Supernatural - Aura of Courage, immune to fear, allies within 10 feet gain +4 save verses fear.
Supernatural - Divine Grace, add charisma bonus to all saving throws.
Supernatural - Lay on Hands, can heal paladin level x charisma bonus or damage undead the same amount.
Supernatural - Smite Evil, 1 + (paladin level * 0.2, rounded down) times per day, add charisma bonus to attack roll & paladin level to damage.
Supernatural - Turn Undead, (3 + charisma bonus) times per day, intimidation check, ((-3 paladin level) * 0.5) + 2 (if "knowledge (religion)" >= 5) + charisma bonus

Proficiencies:
Armor:
All except tower shields

Weapons:
Simple Weapons
Martial Weapons

Skills:
Languages: Common (4)
Elemental: Aquan - water creatures (3), Auran - air creatures (3), Ignan - fire creatures (1), Terran - earth creatures (1)
Alignment: Abyssal - evil creatures (1), Celestial - good creatures (1)

Class:
Concentration: 10 (8 ranks, +2 con)
Diplomacy: 4 (0 ranks, +2 cha, +2 "Sense Motive")
Handle Animal: 10 (8 ranks, +2 cha)
Heal: 10 (9 ranks, +1 wis)
Knowledge (religion): 10 (7 ranks, +3 int)
Sense Motive: 10 (9 ranks, +1 wis)

Non-Class (ranks count as half):
Intimidate: 4 (4 ranks * 0.5, +2 cha)
Knowledge (dungeoneering): 6.5 (7 ranks * 0.5, +3 int)

Runes (known):
LO(1), PAL(5)
YA, VI
EW
KU, SAR

Runes (unknown):
UM(2), ON(3), EE(4), MON(6)
OH, FUL, DES, ZO
VEN, KATH, IR, BRO, GOR
ROS, DAIN, NETA, RA

Feats:
General:
Lightning Reflexes, +2 to Reflex saves
Run, when active, x5 normal speed (medium), x4 normal speed (heavy), +4 jump, retain dex bonus to AC.
Weapon Finesse, +1 to Base attack, with light weapon, use dex bonus instead of str bonus for attacking.
Two-Weapon Fighting, reduces attack penalties for fighting with a weapon in each hand.

Combat:
N/A

Back-story:
Aurek is a human male that stands six foot, 2 inches tall, with brown hair and brown eyes that seem to pierce the souls of those that commit acts of evil. He is a righteous paladin, which means that he only follows the path of good, smiting any evil that he comes across. If he were to ever commit any true evil, he wouldn't be able to bear the resulting guilt.

While growing up on the plains, just a few leagues from Mount Anaias, Aurek had heard many recountings of the happenings inside those daunting caverns... he also heard of the many disappearances from the surrounding countryside. He'd heard the tales of undead, and, all that his training had taught him, was sickened by the thought of walking corpses, animated by some darkly evil magic. Then there were always the stories of people trapped inside shallow glass cages... and that made his blood run cold in his veins.

Then the shadow came. A deep sorrow swept across the land, either subduing those in its path, or destroying them outright.

Many people from his township had ventured forth, into the mountain, to find the treasure that so many stories spoke of... never to be heard or seen again. One day, Aurek's brother, Morly, vanished in search of the infamous dungeon... a few months later, Aurek sensed his brother's demise, a deep evil greater than anything he'd ever known, let alone felt, swept over him. He knew what needed doing. He departed for Mount Anaias that very day, to avenge his brother's death, and to smite down anything evil between him and the monster that he searched for...

Upon reaching the grizzly caverns, Aurek immediately noticed the absense of any animals, or people for that matter... there wasn't even a decent monster to be smited down. Feeling defeated, he turned to the order of Lothian, whom he'd heard were the guardians of an extremely vast amount of knowledge. Once he reached the order, time flew passed quickly, but the empty feeling would not settle. What had happened to Morly? Had he been turned undead? Were the worse fates than that? Was there hope to put his soul to eternal rest?

Then, one day, the order called upon him to guard a cleric of theirs, who happened to be venturing to Mount Anaias himself... the only major problem being that he'd already left. He wasn't told this cleric's name, not even his mission. The only information he could piece together from the order was that the mission was "very important", and the names Librasulus and Chaos.

Now Aurek finds himself bound back to that evil mountain... what awaits him?

Inventory:
Maximum dexterity bonus to AC: +2

Equipped:
Unidentified - Sword (1d8, 19-20 / x2)
Unidentified - Flamebain armor (chainmail, medium armor) - +5 AC, +2 dex bonus
Unidentified - Neta Shield - +2 AC

Carried:
 
Image

1 death is a tragedy,
10,000,000 deaths is a statistic.
- Joseph Stalin

Check out my Return to Chaos dungeon launcher
And my Dungeon Master Clone
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