Re: DMT 2 in progress
Posted: Fri Jul 16, 2010 8:01 pm
Hehe, no seriously..
I haven't been working in my usual speed with DMT 2 because of the nice weather.
But this is what I have fixed:
- I have inserted the Mummy.
- Daroou is now also with the party.
- All spells except fireshield, see though walls, magic footprint, map spells has been inserted.
- Experience, skills, generation etc. has been inserted.
- A menu showing stats and skills have been inserted.
- I removed the old itemphysics (Tokamak) completly and inserted a more homemade version that works okey! The reason for this is that I didn't have full controll of the Tokamak engine, sometimes the item went right though the walls, or got trown with a faulty speed.
- All potions has been inserted and can be created.
- Character animation for eating, drinking, doing item actions has been inserted (still have shoot with bow/sling/crossbow etc. to fix. But this will be done in the next version).
- Most of the items on level 1 has been inserted.
Left to do:
- One or two more creature.
- Rest of the level 1 items, and some homemade to.
- Create a level where the betatesters can spawn monsters and train their characters to infinity.
- Fixing the editor so that it is easier to manage.
- Some more dungeon/outside visual effects.
- And some more minor stuff...
I haven't been working in my usual speed with DMT 2 because of the nice weather.
But this is what I have fixed:
- I have inserted the Mummy.
- Daroou is now also with the party.
- All spells except fireshield, see though walls, magic footprint, map spells has been inserted.
- Experience, skills, generation etc. has been inserted.
- A menu showing stats and skills have been inserted.
- I removed the old itemphysics (Tokamak) completly and inserted a more homemade version that works okey! The reason for this is that I didn't have full controll of the Tokamak engine, sometimes the item went right though the walls, or got trown with a faulty speed.
- All potions has been inserted and can be created.
- Character animation for eating, drinking, doing item actions has been inserted (still have shoot with bow/sling/crossbow etc. to fix. But this will be done in the next version).
- Most of the items on level 1 has been inserted.
Left to do:
- One or two more creature.
- Rest of the level 1 items, and some homemade to.
- Create a level where the betatesters can spawn monsters and train their characters to infinity.
- Fixing the editor so that it is easier to manage.
- Some more dungeon/outside visual effects.
- And some more minor stuff...