Page 1 of 2

[DSB] SNES PORT v1.51(English translation has be done!)

Posted: Sun Jun 13, 2010 1:05 pm
by Qwerty
Hello, All.

Sophia's DSB and ESB are very interesting tools for me and Lua language is so powerful.
I had time to create my custom dungeon with ESB and DSB day after day.
Now I've finished this project and upload it.

"SFCMOD_v1.51"(37.0MB)
http://www.mediafire.com/download.php?jpz9kbkwszj7j3k
unzip pass : SFCMOD

Download this dungeon from this Shared OneDrive (in the 'Custom Dungeons' folder)

Screenshot in SNES PORT
Image
If you want to play SNES PORT in English. Choose "ENGLISH" icon and start "NEW GAME".
Image
Prologue of SNES version and LordOrder.
Image
Red Dragon! It's a tough fight!
Image
Bar Indicators of EXP to next level below skillnames.

Map and mechanism in this dungeon is similar to original DM,
But there are a few differences between my own customs and original DM.
Please read the "README_ENG\readme.txt".

Enjoy and Thanks. :D
----------
Qwerty

Re: [DSB] SFC(SNES)MOD_v1.1

Posted: Sun Jun 13, 2010 5:04 pm
by Joramun
Wow, it looks super nice ! And the music is cool.

Did you use the released DM dungeon as a base ?

Re: [DSB] SFC(SNES)MOD_v1.1

Posted: Sun Jun 13, 2010 6:03 pm
by Qwerty
This dungeon was made based on SFC(Super Family Computer)-DM(a.k.a SNES-DM).
I've created this dungeon while playing DM with SFC.

Re: [DSB] SFC(SNES)MOD_v1.1

Posted: Sun Jun 13, 2010 7:11 pm
by linflas
nice work, i was waiting for this one :)
bug : i noticed that DES-VEN spells give 0 damage to enemies.

Re: [DSB] SFC(SNES)MOD_v1.1

Posted: Mon Jun 14, 2010 8:39 am
by ian_scho
I think it's great that you've got Kanji in there. Congratulations on releasing a dungeon!

Re: [DSB] SFC(SNES)MOD_v1.1

Posted: Mon Jun 14, 2010 10:49 am
by Qwerty
Thanks for playing all.
linflas wrote:bug : i noticed that DES-VEN spells give 0 damage to enemies.
I think that It's probably not a bug.
Because , In the base lua code, the monster which have high "Armor" or "Anti-Poison" was immune to the DES_VEN spells.
(e.g Rockpile has high "Armor", Skeleton has high "Anti-poison")
I tested to cast DES_VEN spell to Screamer, Screamer was taken about 20 damages.

Re: [DSB] SFC(SNES)MOD_v1.1

Posted: Mon Jun 14, 2010 1:14 pm
by linflas
ah i see ! i'm used to RTC behaviour where DES VEN is very powerful on rockpiles and worms !

Re: [DSB] SFC(SNES)MOD_v1.1

Posted: Mon Jun 14, 2010 2:33 pm
by Qwerty
Certainly, DES_VEN spells on DSB is different behavior from RTC.
IMHO, I'll suggest to try casting OH_VEN spell to Rockpile instead of casting DES_VEN.
Poison cloud on DSB could give powerful and painfully damage to monster like a Rockpile. :)

Re: [DSB] SFC(SNES)MOD_v1.1

Posted: Mon Jun 14, 2010 3:05 pm
by ian_scho
@admins This topic should be moved to the 'Custom Dungeons' thread?

Re: [DSB] SNES PORT v1.3

Posted: Wed May 04, 2011 12:32 am
by Qwerty
I've updated my custom dungeon and the links were renewed.

Re: [DSB] SNES PORT v1.3

Posted: Mon Jan 09, 2012 12:33 pm
by Skellimancer
Oh wow! Nice to play the SNES version without the slowdown!

If only it was english.. that said still going to play it. :o

Re: [DSB] SNES PORT v1.3

Posted: Thu Jan 26, 2012 8:36 pm
by Skellimancer
I notice 1.4 is out.

Please reconsider an english translation :)

Re: [DSB] SNES PORT v1.3

Posted: Tue Apr 10, 2012 9:44 pm
by Lunever
Where do I get V1.4? The download link above still says V1.3

I would like to have a look at the dungeon.lua with ESB. Can you upload it somewhere, please?

Re: [DSB] SNES PORT v1.3

Posted: Tue Apr 10, 2012 9:53 pm
by Gambit37
I just realised that this is the same dungeon posted here by Skellimancer in this thread:
http://dungeon-master.com/forum/viewtop ... 5&p=129305

The actual download link is here:
http://www3.tok2.com/home/rodananmin/cg ... pload.html

I'll get a backup of it at some point hosted here...

Re: [DSB] SNES PORT v1.3

Posted: Tue Apr 10, 2012 10:38 pm
by Lunever
I wonder why the file is named RTC - was this an RTC dungeon first?

Re: [DSB] SNES PORT v1.3

Posted: Wed Apr 11, 2012 12:30 am
by Gambit37
No idea. By the way, you won't be able to load the dungeon into ESB as it's been compiled and therefore protected from editing.

Re: [DSB] SNES PORT v1.3

Posted: Wed Apr 11, 2012 5:59 pm
by Lunever
Yes, I know - that's why I'm asking Qwerty whether he would allow me to have a look at the dungeon.lua, I'd be interested in a couple of differences between Amiga-DM and Nitendo-DM.

Re: [DSB] SNES PORT v1.3

Posted: Wed Apr 11, 2012 6:12 pm
by Gambit37
If you just want to see the visual map differences, you can view them here (scroll to page bottom for SNES)
http://greatstone.free.fr/dm/g_dm.html

Re: [DSB] SNES PORT v1.3

Posted: Wed Apr 11, 2012 6:28 pm
by Lunever
Actually I would like to import a couple of additional rooms from the Nitendo version into the normal DM dungeon.

Re: [DSB] SNES PORT v1.4

Posted: Mon Jul 02, 2012 7:58 am
by Qwerty
I've updated my custom dungeon and the links were renewed.(V1.4)
If you interested in a couple of differences between Original-DM(Amiga) and SNES, I say "Let's DL it!".

Re: [DSB] SNES PORT v1.5

Posted: Sat Apr 20, 2013 2:34 pm
by Qwerty
I've updated my custom dungeon and the links were renewed.(V1.5)

Re: [DSB] SNES PORT v1.5

Posted: Sat Apr 20, 2013 3:08 pm
by beowuuf
Cool! I will try and provide an alternative host for 1.5 on the filespace here too if that's ok.


At the moment the readme.txt seems to still be dead?

Re: [DSB] SNES PORT v1.5

Posted: Sat Apr 20, 2013 3:27 pm
by Qwerty
Ooops...Sorry.I'd forgot to check the link of readme.txt.
Please wait to translate it into English and re-upload it.

[Edit]
OK. I translated and uploaded Readme.txt in English.
If you don't comprehend my translation well due to poor English, I apologize it.

Re: [DSB] SNES PORT v1.51(English translation has be done!)

Posted: Wed Apr 24, 2013 12:59 pm
by Qwerty
I've updated my custom dungeon and the links were renewed.(V1.51)
I've done translated Japanese texts and messages in SNES-PORT into English.

P.S.
If Beowuuf(or other administer) find this topic. Please delete filespace links of below and download "SFCMOD_v1.51".
"http://dmweb.free.fr/Stuff/files/dungeon/Readme(En).txt"
"http://dmweb.free.fr/Stuff/files/dungeon/SFCMOD.txt"
"http://dmweb.free.fr/Stuff/files/dungeon/RTC_0029.zip"
"http://dmweb.free.fr/Stuff/files/dungeon ... 0bonus.txt"

Re: [DSB] SNES PORT v1.51(English translation has be done!)

Posted: Wed Apr 24, 2013 8:48 pm
by zoom
That's cool Qwerty :) :o

Re: [DSB] SNES PORT v1.51(English translation has be done!)

Posted: Wed Apr 24, 2013 9:50 pm
by beowuuf
Updated!

Re: [DSB] SNES PORT v1.51(English translation has be done!)

Posted: Mon Apr 29, 2013 9:17 pm
by terkio
I' ve played tested this [DSB 056] SNES PORT v1.51 English.
Apart the reported sound "from too far", no problem. 8)
The dragon and the lord chaos levels are not exactly the same as in DM on Atati ST or DM for PC. Is this because, it is a SNES version ?
I guess what is beyond "Prove you are a wizard" is an add on. Does it belong to the SNES version ?

Re: [DSB] SNES PORT v1.51(English translation has be done!)

Posted: Tue Apr 30, 2013 12:39 pm
by Qwerty
Thanks for playing SNES PORT, Terkio.
Terkio wrote:Apart the reported sound "from too far", no problem.
That's a relief. :)
I'm not sure if most of foreigners have played DM in SNES version and they are interested in it.
So I worry about nobody play my dungeon or bothering them for CTD by Lua Error.
Terkio wrote:The dragon and the lord chaos levels are not exactly the same as in DM on Atati ST or DM for PC. Is this because, it is a SNES version ?
Yes. In SNES version, The secret way to RedDragon's room in which it can enter using a Wing Key doesn't exist. This means that if you made a Firestaff with gem, There is no way you go back above level 12.
Terkio wrote:I guess what is beyond "Prove you are a wizard" is an add on. Does it belong to the SNES version ?
That's an extra level for SNES PORT when you choose "DSB" at the "New Game", Therefor It doesn't exist in SNES version originally. And if you choose "original" at the "New Game", The downstairs which lead into the extra level is closed.

Re: [DSB] SNES PORT v1.51(English translation has be done!)

Posted: Thu Jul 16, 2015 1:45 pm
by master
Nice to play the SNES without the bad controls. This is fun to play.

Re: [DSB] SNES PORT v1.51(English translation has be done!)

Posted: Tue Jan 15, 2019 7:37 pm
by Gokajern
Hello, I was trying to play this mod but whenever I try to run it with DSB I get an error: dsb_replace_condition requires int in param 1