[Custom dungeon] Escape! - III - Zombie-Master [RTC] [Stuart "Mon Ful Ir" Marshall ]

Custom dungeons for RTC
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gerganrab
Apprentice
Posts: 56
Joined: Wed Oct 30, 2013 7:35 pm

Re: Escape 3.0 - demo

Post by gerganrab »

Again a simple answer I simply overlooked! I agree the minor zombies are no help but the major one is a good fighter and can carry lots of stuff. I like that you can make use of some of the skeletons always laying about these dungeons GB
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terkio
Mon Master
Posts: 937
Joined: Tue Jul 10, 2012 8:24 pm

Re: Escape 3.0 - demo

Post by terkio »

Good news.
Right, major zombies are worthwhile.
I noticed a flaw about zombies.
Spoiler
An altar is to create zombies, the other one is to resurect killed zombies.
Spoiler
The game crashes when using the wrong altar to resurect
"You can be on the right track and still get hit by a train!" Alfred E. Neuman
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palyarmerc
Novice
Posts: 17
Joined: Fri Mar 13, 2015 1:07 am

Re: Escape 3.0 - demo

Post by palyarmerc »

Good dungeon, really good, but rage quit after haze maze and racetrack, just a little too much for me.
I liked the ghoul tho', that was funny - nice layout and reasonably challenging (up until the aforementioned)
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