[RTC] DUNGEON MASTER FOREVER demo version in french

Custom dungeons for RTC
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Chaos-Shaman
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Re: [RTC] DUNGEON MASTER FOREVER demo version in french

Post by Chaos-Shaman »

ah hahahahhaa, ok Beardedmike, now you've caught my attention.
keep your gor coin handy
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RAF68
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Re: [RTC] DUNGEON MASTER FOREVER demo version in french

Post by RAF68 »

Beardedmike thank you for this video :)

I added it to the first page down
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jahmiann
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Re: [RTC] DUNGEON MASTER FOREVER demo version in french

Post by jahmiann »

Hi

Thx for the dungeon, french translation is good for scroll glue. But for me they are some mistak. According to the dungeon progression and puzzle you seem start from the original DM 1 Map. That lost some difficulties. (Yes is know by heart DM 1).

- I am stuck on level where you are trapped by the 2 armors, how to exit this trap ? After a long battle i killed them (thx to Horn); but when get the green gem the door does not open.
- I am running out of food, i hope to find some food quickly.
- Oracle doesn't give any hint about this level..
Please Help !



Tout d'abord merci pour ce donjon, la traduction francaise est utile pour décrypter les indices. Malgré quelques erreurs de tradcution "a mort" => "war cry" j'aurais mis "cri de guerre"
A vu de la progression du donjon et des puzzles, il semblerait que tu sois partie de la carte originale de DM 1. C'est dommage car du coup je trouve les puzzles/secrets rapidement.

- Je suis bloqué a l'endroit ou on est piégé face a deux amures vivantes, comment se sortir de ce piège ? J'ai quand même tuer les deux amures (alors qu'a vu du déroulement de l'aventure je suis sensé éviter le combat). Mais après avoir récupéré le gem vert la porte ne s'ouvre pas.
- Ça fait maintenant 1 bonne heure de jeux que je trouve plus de nourriture mes personnages vont mourir de faim ! J’espère en trouver rapidement ....
- L'oracle me donne aucune aide sur cette partie du donjon
S.V.P aidez moi !
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jahmiann
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Re: [RTC] DUNGEON MASTER FOREVER demo version in french

Post by jahmiann »

Hi

I found the solution about the both armor.
Now i am stuck on the "repere de champigons geant", i don't find the key.
I found the key in "caverne des creatures".

Finalement j'ai trouvé le solution sur les deux armures.
Maintenant j'ai trouvé une porte ou il faut 2 clé pour m'ouvrir. J'ai trouvé le 1er clé dans la caverne des creatures.
Je n'arrive pas trouver la 2eme clé dans la repere des champignons geant, je suis aller dans le tombeau mais j'ai rien trouvé d"interessant/
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jahmiann
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Re: [RTC] DUNGEON MASTER FOREVER demo version in french

Post by jahmiann »

Demo finished.

Now i am pretty sure this dungeon was started from Dungeon Master Original Map.

Here my remark :
- Trap throwing arrow is efficente in early game, but so useless in the middle game (do to little damage)
- No enough food, can be found on each step progression. If you stuck or take to much time between thoses steps you will die by hunger. Food should be constantly found.
- It seems all monster pop by opening trap from ceiling, why don't use monster generator ?
- No enough secret or fake wall. (according to final summary there are only 4 secrets)
- Some puzzle need to have more glue (for example about "tombeau" maybe add a scroll telling "chaque chose doit être a ça place" should help)
- Some item are no translated in french, i think it's too much work to translate all in french, the better way is to translate wall text, scrolls and story.
I think creating a button in the begining of dungeon to start your adventure in french or english. This button will pop scroll and display wall text in the selected language (will not work for story)
- You told difficuties increased during dungeon progression according to secret found, i don't think so.
But your idea is realy interesting for my dungeon in progress:
I think teleport some keys located on next level to another place if the player found some secret on previous level or kill some difficult monster.
With this mechanism you can change the dungeon walkthrough in real time according to player action.
It let the player to restart your dungeon several time to do all possibilities and found new puzzle.

In any case thx for this adventure...
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