I have a DSB project in the works, but it's on hold at present while I finish my house purchase -- and then the next few months will be taken up with building and renovation work so I won't have any time for my hobbies.Beowuuf wrote:I would like to see as many DSB dungeons as RTC dungeons
I agree and this is a big problem. DSB is perfectly capable of making good dungeon entirely using the ESB visual editor. But it seems that some dungeon designers have already decided that it's for programmers only and so they won't even investigate it which is a real shame. My interest in DSB is in the customisation capabilities it offers over RTC, and I really don't care for arguments on which is better or worse: they are both very good at what they do, in different ways. I've made this plain in all my previous discussions on the matter, and if people want to read something else into that and raise argument, that's up to them: I won't be a part of that sort of waste of energy anymore. Life is too short for that nonsense.Beowuuf wrote:it seems DSB is only pushed on the merits of its coding by many
My big problem is time: When I was younger with no responsibilities, I was investing a lot of time in learning RTC. Now that I've switched to DSB, I have to go through that learning process again but I have far less time. Therefore, things will clearly take much much longer. I may have built some cool things in a week in RTC previously; now I am lucky if I can build the same stuff in 3-4 weeks in DSB: not because it's more complex, but because I simply don't have the time.
It also must be remembered that most of us treat this as a creative hobby to satisfy ourselves, not the rest of the forum.