SOTF Sins of the Father
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- Seriously Unserious
- Master Superior
- Posts: 1418
- Joined: Sun May 11, 2008 11:53 am
- Location: Wandering around aimlessly in Lynchgate Woods
- Contact:
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
Re: SOTF
DUDE, THIS IS FANTASTIC! I finally died, ran through it fast. you really went all out and used a lot of features. I don't want to say right now as not to spoil but to be honest, this is the best I've tried so far... I want to go back and restart with better characters, this game needs planning to beat
AWESOME
AWESOME
keep your gor coin handy
- the master
- On Master
- Posts: 570
- Joined: Fri Oct 09, 2009 8:29 pm
Re: SOTF
Just started playing this and have got quite far, well in my terms anyway. The big tree as you come up the first set of stairs seems to be chopable but after a lot of hacks you get a violation message and game crash, so I presume its not killable. One thing to look out for though as many gamers may think it is. Also couple of things I am stuck on and that is burning the tree, and an object to climb the pipe. Havent found any spells for the spell book yet so presume they are later on in the game.
- Trantor
- Duke of Banville
- Posts: 2466
- Joined: Wed Mar 09, 2005 4:16 am
- Location: Berlin, Germany
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Re: SOTF
Currently playing this. I will post my thoughts and comments as I play. Some may be useful to you, some are just nonsensical rambling.
- The characters don't really seem balanced, people like Cierra or Saphire seem really weak. Star and especially Myst seem pretty good in contrast. Intentional?
- Darwin is a Neophyte Wizard with 0 mana, that seems odd.
- Cool new graphics! I like how different characters have different hand icons in the dungeon view. (even if it might be a bit confusing)
- Reading is a bit hard because the letters have all kinds of different colors.
- I found the chosen ones too late and already had four characters. I hope they are not necessary?
- Only found the Lo and the Ful rune so far, and the Lo rune was hidden a lot better. I wonder if I missed Ya and Vi...
So far for now, will post more later.
- The characters don't really seem balanced, people like Cierra or Saphire seem really weak. Star and especially Myst seem pretty good in contrast. Intentional?
- Darwin is a Neophyte Wizard with 0 mana, that seems odd.
- Cool new graphics! I like how different characters have different hand icons in the dungeon view. (even if it might be a bit confusing)
- Reading is a bit hard because the letters have all kinds of different colors.
- I found the chosen ones too late and already had four characters. I hope they are not necessary?
- Only found the Lo and the Ful rune so far, and the Lo rune was hidden a lot better. I wonder if I missed Ya and Vi...
So far for now, will post more later.
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
Re: SOTF
it's been a blast so far. I have lots to say about it.
- the interface was very well done, beautiful. you made every use of all the features in RTC.
- in the beginning I looked at those doors in animation and I wonder how you did that, real nice job, had me from the start.
- nice how the walls break up.
- the sound effects so far have immersed me right into the game.
- the injuries with bandaged wounds was down right well done.
- great death scene.
- spooky sleep sound.
- forest fires really give it an outdoors feel, careful, don't fall into the fire
- the apple tree, felt like a great scientist and was going to get hit on the head with an idea how to get past that specter.
this dungeon is full of surprises, I am going to love playing this.
one thing I noticed, there was no interaction with the character\monsters... maybe there is further down, have to figure out how to get past the front door as usual
- the interface was very well done, beautiful. you made every use of all the features in RTC.
- in the beginning I looked at those doors in animation and I wonder how you did that, real nice job, had me from the start.
- nice how the walls break up.
- the sound effects so far have immersed me right into the game.
- the injuries with bandaged wounds was down right well done.
- great death scene.
- spooky sleep sound.
- forest fires really give it an outdoors feel, careful, don't fall into the fire
- the apple tree, felt like a great scientist and was going to get hit on the head with an idea how to get past that specter.
this dungeon is full of surprises, I am going to love playing this.
one thing I noticed, there was no interaction with the character\monsters... maybe there is further down, have to figure out how to get past the front door as usual
keep your gor coin handy
- the master
- On Master
- Posts: 570
- Joined: Fri Oct 09, 2009 8:29 pm
Re: SOTF
Havent got past the spectre yet despite . After a couple of blows . Does that mean that it then . I note also that the cage . Can someone give me a hint how to get past the spectre and how to put all those dead bodies hanging from the tree out of their misery.
Spoiler
getting the spectre weapon and then locating the purple orb
Spoiler
the spectre weapon just goes to jab
Spoiler
becomes useless against the spectre
Spoiler
says it can be put in fire but having tried this nothing happens
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
Re: SOTF
I have no doubt about that stewy. I found the then i died, couldn't find it again. I am back to testing it out after a snooze. so far the dungeon is marvelous! I did get an error attacking a tentacle creature, could be the creature cloud since I attacked and lunged forward at the same time. I am an aggressive player I am off to play some more.
I have some ideas for your outdoor wallsets... let me know if you're interested.
Spoiler
orb
I have some ideas for your outdoor wallsets... let me know if you're interested.
Last edited by Chaos-Shaman on Tue Mar 18, 2014 12:09 am, edited 1 time in total.
keep your gor coin handy
- the master
- On Master
- Posts: 570
- Joined: Fri Oct 09, 2009 8:29 pm
Re: SOTF
Am I getting the correct purple orb? ,
Spoiler
If you turn directly around in front of the spectre there is a purple blob which gives you two wizard levels
Spoiler
is this the orb or is there something else. I have even given the spectre weapon to my Journeyman Wizard to use and even he cant kill the Spectre.
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
- the master
- On Master
- Posts: 570
- Joined: Fri Oct 09, 2009 8:29 pm
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
- the master
- On Master
- Posts: 570
- Joined: Fri Oct 09, 2009 8:29 pm
- the master
- On Master
- Posts: 570
- Joined: Fri Oct 09, 2009 8:29 pm
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
- Chaos-Shaman
- High Lord
- Posts: 2642
- Joined: Wed May 03, 2006 7:26 pm
- Location: The Gates of Hell
- the master
- On Master
- Posts: 570
- Joined: Fri Oct 09, 2009 8:29 pm