VI altar?

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beowuuf
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VI altar?

Post by beowuuf »

Noticed when a character was ressurected: the carrying capacity was at 0kg, so the character was always in the red. This wore off after half a minute, then returned later in the game.

Retrying this, the character was fine, however another party member started to this a few seconds a time at random intervals
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
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George Gilbert
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Re: VI altar?

Post by George Gilbert »

Fixed for V0.04
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