No sound for action - minor
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No sound for action - minor
When sidestepping to the right into a wall, there is no sound effect generated (damage is though).
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- Gambit37
- Should eat more pies
- Posts: 13715
- Joined: Wed May 31, 2000 1:57 pm
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Re: No sound for action - minor
I haven't noticed this... I get the 'huurrrggrh!' sound from all sides when testing this out.
Perhaps there's a limit to the number of sounds that can be played at once, and you had lots of other things going on simultaneously?
Perhaps there's a limit to the number of sounds that can be played at once, and you had lots of other things going on simultaneously?
Re: No sound for action - minor
Forgot to reply - I checked the override file, thinking it was this i'd messed about with (there are four oofs..for the four sides with multi speakers?) but it is fine...but the no sound on the right hand side is still present....i'll check it out on a new game later (with no way to play different games without restsrting, always reluctant : ) )but it does seem somehting gamey rather than me...
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- Gambit37
- Should eat more pies
- Posts: 13715
- Joined: Wed May 31, 2000 1:57 pm
- Location: Location, Location
- Contact:
Re: No sound for action - minor
The four 'oofs' are four different wavs which are randomly played when the party are being attacked - not the same as the 'hurrrggnnggghhh!!' wall htting wav.
Yeah, the multiple save slots would help with playing different games. I sent George screenshots of DM2's save interface, and I think he's considering it...
Yeah, the multiple save slots would help with playing different games. I sent George screenshots of DM2's save interface, and I think he's considering it...
Re: No sound for action - minor
Argh, the sound was defiantely gone when tested on level one and two, then tried on level 4...fine! Since no one has complained and i can't recreate, then nm : (
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- George Gilbert
- Dungeon Master
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- Joined: Mon Sep 25, 2000 11:04 am
- Location: London, England
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