Dungeons and hex doc (editors)

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beowuuf
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Dungeons and hex doc (editors)

Post by beowuuf »

I've stuck all the teamwork dungeon files in a new folder in freedirve to keep them seperate, and uploaded the half completed dungeon I'm working on (it has amber's changes in it and the maze). I thiunk I should be finished level 11 by next week as I said before...so then it's back to Ian or Amber!

I've also uploaded a new version of the hex manual with a few of the things I've posted added, plus I bolted on a tutorial at the end - comment, etc welcome.
Last edited by beowuuf on Fri Jul 07, 2006 4:27 pm, edited 1 time in total.
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Gambit37
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Re: Dungeons and hex doc

Post by Gambit37 »

Hi beowwuf. I only just downloaded the hex tutorial for the first time today - although I don't really use DMute anymore, I thought I'd like to see what you'd done...

Anyway, it's a great doc and goes a long way to making DMute much easier to understand. I have two suggestions though: First, in the section about Binary, you should definitely change the first sentence: "Binary is like decimal...." No it's not! Decimal is base 10, binary is base 2. You'll upset a lot of mathematicians with those kinds of declarations! Secondly, it would be nice to include a credit note to all the people who indirectly contributed to the tutorial by posting on this forum. That's probably only me, you, Ian, Amber and Zyx (apologies to anyone I forgot), but credit where credit's due and all that....

Keep up the good work!
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beowuuf
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Re: Dungeons and hex doc

Post by beowuuf »

I think about binary...do some people actually know it's a base counting system? I just wanted to as basic as possible for that section, because I'm sure to a few people binary = 0 and 1 that computers use, rather than thinking it's a number. So that's why I was saying binary is the same a decimal, in that it's a number system. I'll re-read that bit again..was it otherwise clear though?

As to the acknowledgements, I was actually working on that when my hd crashed! So I haven't managed to include it cause I don't have word atm...yeah, you forgot francis there (zyx posted his comments over from daniel's board), dmologist/argentum lupus for monster generator things, and..damn, there are a few others...looks like i'll have to trawl over the postings here again : )

Anyone else I've forgotten (especially from the un-official dm board...old postes disappeared after i read them so i have no clue who posted some things) I'd be grateful if someone spoke up on their behalf!

Thank's for the comments Gambit...you've reminded me that I should get on with writing a better shorter draft at some point soon while DMute is still being used : )
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
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other dmute pionners

Post by Zyx »

There were also Toni, Dmologist , and also, was it Twilling Peaks or something like that? (sorry it's been ages since he didn't appear on any board)
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