CSBwin monsters and objects limitations

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Paul Stevens
CSBwin Guru
Posts: 4318
Joined: Sun Apr 08, 2001 6:00 pm
Location: Madison, Wisconsin, USA

Post by Paul Stevens »

why did you wrote a warning
Because some people might not like the idea that
CSBwin is not 'True' to the original. If you don't
mind deviating from the original behaviour (probably
a crash) then ignore the warning. If "You don't like increasing
the maximum" then stop the program without saving.

Right now you can have about 8000 monsters in the game as
a whole. This is a compromise that balances with the fact
that you can have only 65000 objects in total.
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Adamo
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Post by Adamo »

can you have up to 8192 objects of each type and 65536 objects in total? (in first case that makes 2.4% and in second 0.82% difference). Never mind, I dont think I`ll ever reach the limit.

BTW: I always wanted to thank you for converting an original AtariST DM code, though it may sound affectedness. 6 months of hard work, wchich many people take advantage of. You have resurrected Dungeon Master in some way, the game, that I like most. When will be an aniversary of official release? We could celebrate an anniversary (when will be) on flashchat ;)
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