hidden skills set to zero when reincarnating..

Discuss Chaos Strikes Back for Windows and Linux, an unofficial port of Chaos Strikes Back to PC by Paul Stevens, as well as CSBuild, an associated dungeon editor.

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zoom
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hidden skills set to zero when reincarnating..

Post by zoom »

I just wondered if that was really the way the atariSt or amiga versions worked back then.

I remember playing a game with reincarnated characters (hawk was one of them) and he could chop with a sword or melee a minute or two earlier than my other fighter (hissssa, before they/he leveled up); which, now seems a bit impossible to me, if he had been swiped of all his fighter levels to get that boost of hidden melee skill.
then again, maybe it is possible.
I believe it could also be one of the differences in amiga version;
so I ask if relevant hidden skills code was opted out of csbwin/lin or if it is as has always been. *rolleyes*
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zoom
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Post by zoom »

nevermind. Did not want to sound ignorant! I was just shocked that all experience is being set to zero. :shock: It is quite logical, though!

But I have another question: Attacking does use up Stamina points, as does moving around in the dungeon.

I wonder how many fields you can move until ? points of stamina are substracted from your characters´ staminas.

I guess it is not as simple as "per y tiles moved, loose x stamina"
because there will be vitality and load and food and water involved... So yeah.
:?
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Paul Stevens
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Post by Paul Stevens »

And the runtime seems to throw in random numbers
at any opportunity. So.....yeah.
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beowuuf
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Post by beowuuf »

Yup, I've had a reincarnated St4mm before. Wait, was that maybe just my bad typing...
Tom Hatfield
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Post by Tom Hatfield »

Random = complex. That's old school.
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beowuuf
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Post by beowuuf »

Nothing fakes AI and complexity better than behaviours you can't rpedict
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