This cheat is not really new, you now? I have discovered it a few years ago. But is't pretty bad that nobody else were not able to discover that! So here you are (if anybody is interested ).
What you can get:
1.Change [KICK] to [FIREBALL].
2.Change power of actions.
-1-
Hexedit SKULL.EXE and go>
find: 00 4C 56 00 43 4D
change to: -- -- -- -- 54 52
-2-
Hexedit SKULL.EXE and
find: 00 53 54 00 50 41
change: -- -- -- -- 44 4D
Oh and don't be afraid. You may thank me later (you are not silly, do you? ).
new cheat
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las cheat
The last one cheat I know for DM II is just another hex edit-step.
This one is for unlimited mana (mana-cost = 0 for each rune).
In skull.exe find 01 02 03 04 05...(few others i don't remember how many) and assign them 00 values.
In the game there will be no mana-drain for any rune.
And ah, for DM II there is ONE more cheat.
In the game in skull.exe there are bytes for control mana-cost for runes and bytes-letters like "TR" to control power of weapon's spell, actions-assignment and more.
Just few lines/offsets below you'll find soething like "CM" "DM" and so. Try to find "TR" and or try to experiment. On success you may delete charge attributes for each one weapon in the game!
I will post here exact location for this one pair of uppercase-letters.
This one is for unlimited mana (mana-cost = 0 for each rune).
In skull.exe find 01 02 03 04 05...(few others i don't remember how many) and assign them 00 values.
In the game there will be no mana-drain for any rune.
And ah, for DM II there is ONE more cheat.
In the game in skull.exe there are bytes for control mana-cost for runes and bytes-letters like "TR" to control power of weapon's spell, actions-assignment and more.
Just few lines/offsets below you'll find soething like "CM" "DM" and so. Try to find "TR" and or try to experiment. On success you may delete charge attributes for each one weapon in the game!
I will post here exact location for this one pair of uppercase-letters.
homepage
I decided to prepare my edited versions of skull.exe and fires and/or dmsave.
I guess, this week it would be accessible (in few days) at:
http://jamo.wz.cz/dm1/hero.zip (for dmsave)
http://jamo.wz.cz/dm1/fires_mana.zip (for dmsave)
http://jamo.wz.cz/dm1/fires_actions.zip (for dmsave)
http://jamo.wz.cz/dm2/skull_mana.zip (for unlimited mana)
http://jamo.wz.cz/dm2/skull_fire.zip (for fireball in kick)
Also Iam prepared to post somewhere my description to fires and skull.exe
I guess, this week it would be accessible (in few days) at:
http://jamo.wz.cz/dm1/hero.zip (for dmsave)
http://jamo.wz.cz/dm1/fires_mana.zip (for dmsave)
http://jamo.wz.cz/dm1/fires_actions.zip (for dmsave)
http://jamo.wz.cz/dm2/skull_mana.zip (for unlimited mana)
http://jamo.wz.cz/dm2/skull_fire.zip (for fireball in kick)
Also Iam prepared to post somewhere my description to fires and skull.exe