Name me a modern PC game like Dungeon Master ???
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Name me a modern PC game like Dungeon Master ???
Hi..
I loved playing Dungeon Master, Chaos etc years ago, and have just finished playing them again..
Now im after a new game to waste my nights on!!
So, whats the nearest modern game like Dungoen master etc??
With souped up graphics, sound, movement etc...
I'd prefer it set in dungeons etc, and im not too keen on the "roam free" scenarios like Oblivion etc..
I did a search on here, and other "Dungeon Master" forums but came up with diddly-squat.. I would of thought this question must of been asked many times before...
Any opinions/views would be appreciated..
RustyZip
I loved playing Dungeon Master, Chaos etc years ago, and have just finished playing them again..
Now im after a new game to waste my nights on!!
So, whats the nearest modern game like Dungoen master etc??
With souped up graphics, sound, movement etc...
I'd prefer it set in dungeons etc, and im not too keen on the "roam free" scenarios like Oblivion etc..
I did a search on here, and other "Dungeon Master" forums but came up with diddly-squat.. I would of thought this question must of been asked many times before...
Any opinions/views would be appreciated..
RustyZip
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I fear the genre is dead. Ultima Underworld could be seen as the natural successor, since it allowed free movement rather than the step-by-step movement of DM. But I actually don't know of a game in the past 10 years that is really close to DM.
If you want to play more DM-style games, there are numerous excellent custom dungeons here, like Towers of Chaos, Surgical Strike, Imprisoned Again, the infamous Conflux III or several others. But of course, these are not exactly modern, though some feature new graphics or sound.
If you want to play more DM-style games, there are numerous excellent custom dungeons here, like Towers of Chaos, Surgical Strike, Imprisoned Again, the infamous Conflux III or several others. But of course, these are not exactly modern, though some feature new graphics or sound.
Space Hulk II is the only... semi-modern game that seems to follow to genre. You might try Doom RPG for celluras cause from what I saw, it's in similar style as DM.
The genre is pretty much dead, unless someone would release a similar game on a handheld *coughcoughNintendoDScoughcough* there won't be any more DM-style games.
The genre is pretty much dead, unless someone would release a similar game on a handheld *coughcoughNintendoDScoughcough* there won't be any more DM-style games.
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where can i find info on this game?I agree, the specific DM genre is dead in terms of modern commercial games, but there are some great almost-exact clones such as RTC and then the next level up are 3D versions such as Entombed, which we're eagerly awaiting an alpha version of.
keep your gor coin handy
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I haven't played Arx Fatalis, but I can tell you Oblivion is awesome and worth playing if you never have. The expansion pack, Shivering Isles, is also really cool and I highly recommend it.isamuu wrote:How would you compare Arx Fatalis and Oblivion to DM?
I grew up playing Dungeon Master and it's still by far one of my favs. Although, it's CRAZY to play a game like Oblivion and see just how far video games have come since the 80's.
Oblivion is HUGE with tons and tons of locations to explore. I always loved DM because it felt like you were really exploring a dungeon. Well, I must say that the dungeons, caves, and ruins in Oblivion have the same sense that I felt with DM, like you really are there exploring.
I heard about this vote one time. If you were stranded alone forever on a deserted island and could only take 1 game with you, which would it be? A lot of people voted for Oblivion!
~SD~
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I started Shivering Isles a few weeks ago and i must admit that it brings fresh air to the game : new caverns (i was bored with the original ones looking all the same), very original landscapes, new monsters, new weapons, new ingredients for alchemy.
Despite of that, this is Oblivion and you are still a standalone player.
I managed to have a DM-like 4 people team in the Kvatch Oblivion quest : Mazoga the Orc, Martin, Ilend Vonius and me, but i couldn't control them in the DM-way...
I've just watched a video of "Arx Fatalis" and it looks very fun to play, looks like a prequel of "Dark Messiah of Might and Magic".
Despite of that, this is Oblivion and you are still a standalone player.
I managed to have a DM-like 4 people team in the Kvatch Oblivion quest : Mazoga the Orc, Martin, Ilend Vonius and me, but i couldn't control them in the DM-way...
I've just watched a video of "Arx Fatalis" and it looks very fun to play, looks like a prequel of "Dark Messiah of Might and Magic".
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For some reason, I never got into those Elder Scrolls games (at least not in the two I tried, which were Morrowind and Oblivion). Maybe the gigantic size and the freedom of what to do sort of intimidates me, I feel lost and have no idea where to start. I don't know about Arx Fatalis as I never played it.
Off-topic: ShaggyDowns, is your avatar by chance the Ultimate Warrior? Sure looks a lot like him...
Off-topic: ShaggyDowns, is your avatar by chance the Ultimate Warrior? Sure looks a lot like him...
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I personally recommend Arx Fatalis to anyone liking a game with deep atmosphere and nice puzzles to complete. it should run fine on not-so-modern computers as well. Magic system is especially fun with drawing runes with your hand on air. If someone liked ultima underworld, this is a must one. i think i played it 2 or 3 times thru, just to see all the variations and secret areas.
Only way for a lone wizard to carry a full suit of darc armour and some chests seems to be a chest full of KU-Potions. =)
Try Redshift Legacy and Undercroft, they are modern for fans of classic dungeons and keep whole atmosphere.
Sadly most of new games use full 3d free movement, and its hard to say that Arx Fatalis is in DM style, probably not. Such game must be made by fans, comercial projects probably fear and trying to avoid use odd graphic and sounds, everything must look good to have better chances for sell.
Sadly most of new games use full 3d free movement, and its hard to say that Arx Fatalis is in DM style, probably not. Such game must be made by fans, comercial projects probably fear and trying to avoid use odd graphic and sounds, everything must look good to have better chances for sell.