traditional? or new?
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- cowsmanaut
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traditional? or new?
should I go for the traditional and faitfull look? or should I go further and try for something more/ newer?
- Ameena
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Looking at those Mummies in that setting, I have the following opinions...
The first one - Looks kinda cute, actually, probably because of his smily-looking face beside those other two. The hard edges don't quite go with the scenery though. Aaawww, poor original DM Mummy .
The second one - Looks like something out of something else I've played, but can't remember what. Hrmm, looks more realistic, but I dunno if it quite, sort of...fits...somehow.
The third one - Like an original DM Mummy but who's been smoothed over and given a face like one of the Scarecrows in the "Human Nature/Family of Blood" two-parter from the third recent series of Doctor Who. I think I like this one the best 'cause it's the one I think fits best with the surrounding walls, maybe because the walls also look like DM walls that have just been "updated" in their look .
The first one - Looks kinda cute, actually, probably because of his smily-looking face beside those other two. The hard edges don't quite go with the scenery though. Aaawww, poor original DM Mummy .
The second one - Looks like something out of something else I've played, but can't remember what. Hrmm, looks more realistic, but I dunno if it quite, sort of...fits...somehow.
The third one - Like an original DM Mummy but who's been smoothed over and given a face like one of the Scarecrows in the "Human Nature/Family of Blood" two-parter from the third recent series of Doctor Who. I think I like this one the best 'cause it's the one I think fits best with the surrounding walls, maybe because the walls also look like DM walls that have just been "updated" in their look .
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Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
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- MasterWuuf
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- MasterWuuf
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- cowsmanaut
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just to be clear, I don't expect anyone to pick #1 since I wouldn't have to do anything.. #2 is what I started working with, it's actually my concept drawing for the 3D one I've begun, but then I stopped to try and make #3 because I thought it might work to just clean up the original.
so two votes for new mummy, and 1 vote for the revisited traditional mummy
Ian, I don't know that I can assure that I will complete all of the dungeon graphics, but I did that entire wall set and now I'm working on monsters.. the fact that people state they would like to use them is great, however I've yet to see a completed dungeon with them..
so two votes for new mummy, and 1 vote for the revisited traditional mummy
Ian, I don't know that I can assure that I will complete all of the dungeon graphics, but I did that entire wall set and now I'm working on monsters.. the fact that people state they would like to use them is great, however I've yet to see a completed dungeon with them..
- cowsmanaut
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or
thought it might be easier to choose if you could see them as a unit of their own kinds.. I find having two bright white ones and a darker one makes the darker seem a little of an outside.. This way you can see them as they would exist.
I also brightened the new mummy.. just because he was a bit dark
- cowsmanaut
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Depends on what you intend to do.
Mummy #2 (the middle one) looks more like a BG2 mummy imho. Good choice for some new classical fantasy adventure.
But if you want to remake the classical DM1 with new grafix (which would be extremely cool with that high qualitiy), I'd rather go for mummy #3 (the right one).
And LC looks absolutly great!
Mummy #2 (the middle one) looks more like a BG2 mummy imho. Good choice for some new classical fantasy adventure.
But if you want to remake the classical DM1 with new grafix (which would be extremely cool with that high qualitiy), I'd rather go for mummy #3 (the right one).
And LC looks absolutly great!
Parting is all we know from Heaven, and all we need of hell.
- MasterWuuf
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Now this guy would 'put the scare' into you, if you saw him the first time, oh, about 2:00 am.cowsmanaut wrote:in my travels over the net I saw a drawing which inspired me to try and do chaos with a meaner look.. gauntlets etc.. and curling smoke, so I sat down using a similar pose and went to it.. and here we are.. a concept for Chaos.. I'll be doing a more detailed one.. but this is the concept..
The #2 mummies look fresh, plus they do seem to match the background better (darker and more foreboding).
Last edited by MasterWuuf on Wed Dec 24, 2008 7:11 pm, edited 1 time in total.
"Wuuf's big brother"
- MasterWuuf
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Time to share: I looked at those four, with the back two in opposite stance,
and I kept thinking, "Hmm. If you could get 'My Wild Irish Rose' as background music,
it would sure destroy that foreboding look."
Talk about ruining their debut!:o
P.S. My Wild Irish Rose is barbershop quartet style.
"Wuuf's big brother"
- cowsmanaut
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Dunno, even if you just presented me the new LC outside any DM context, I'd still instantly recognize him to be LC.
While mummy #2 looks very cool I wouldn't spefically tie it to DM.
Mummy #3 I would instantly connect to DM.
As I said, depends what you're up to, a completely new dungeon, or the ultimate DM remake.
While mummy #2 looks very cool I wouldn't spefically tie it to DM.
Mummy #3 I would instantly connect to DM.
As I said, depends what you're up to, a completely new dungeon, or the ultimate DM remake.
Parting is all we know from Heaven, and all we need of hell.
- Ameena
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Woah, I thought "Holy crap!" when I saw that LC - he looks very cool . And I'm less sure about the Mummies now...I'm not sure which one I like best now, lol.
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Ameena, self-declared Wordweaver, Beastmaker, Thoughtbringer, and great smegger of dungeon editing!
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- cowsmanaut
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- MasterWuuf
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- cowsmanaut
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Well, if you have a rhythmical change between them 2 last mummy pictures you can make them do the DM verison of that zombie dance-contest of the Bard's Tale story by Ubisoft.
Like on http://de.youtube.com/watch?v=GgX754OFAKI
although the vid is bad qualitiy.
Like on http://de.youtube.com/watch?v=GgX754OFAKI
although the vid is bad qualitiy.
Parting is all we know from Heaven, and all we need of hell.
- MasterWuuf
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I played the original Bard's Tale, I believe on the PC (surely not the Atari?).
The video confused me, until I remembered getting the 'new and improved' Bard's Tale (PS2), and called in my oldest son to ask if he remembered that dance scene.
He did. He thought it was an odd part in the game.
The video confused me, until I remembered getting the 'new and improved' Bard's Tale (PS2), and called in my oldest son to ask if he remembered that dance scene.
He did. He thought it was an odd part in the game.
"Wuuf's big brother"
Hmm, I like both of the two designs - and think that if you do both instances in the dungeon, with exactly the same stats, that it would make them look visually more interesting en masse.
Either that, or save the more Dm looking mummy (the new one) as some form of tougher boss, as it looks more determined and less in torment
Basically, why choose when you can have both!
Either that, or save the more Dm looking mummy (the new one) as some form of tougher boss, as it looks more determined and less in torment
Basically, why choose when you can have both!
- Gambit37
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I prefer these ones the best. Nice and spooky but still have a DM 'feel' to them.cowsmanaut wrote:
something more inbetween then?
One note about overall brightness: while this level is great for spooky images, it does mean that as the dungeon gets darker, it'll be darker than the equivalent original game, making it slightly harder: torches won't be as bright and magic won't make it as bright either. You might want to up the overall brightness of the dungeon and creatures if you want to match the difficulty level of the original game.
Also, the viewport is too big. It needs to be 448x272 for DSB/RTC. Is this for DM Java?
- MasterWuuf
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