Is there a limit on the number of info screens you can have in a dungeon?
I've got an animation that's around 250 frames long, I COULD split it into 32 frame animation segments however since RTC seems to play all anims syncronously then I'd have to do it the hard way
Yeah so it's probably gonna be easier just to throw it in as an animated gif with the rtc file but I want to do it right
Info screen limit
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- Gambit37
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Re: Info screen limit
I don't think there's a limit, you'd just have to try it and see.
If you want a lot of control of your animation though, RTC isn't very flexible in this regard (6 FPS!) so it might not be good enough in game. If it's an anim that sets the story (and if you want synchronised sound), then I'd definitely recommend you do it as a self-contained self-running external movie.
If you want a lot of control of your animation though, RTC isn't very flexible in this regard (6 FPS!) so it might not be good enough in game. If it's an anim that sets the story (and if you want synchronised sound), then I'd definitely recommend you do it as a self-contained self-running external movie.
Re: Info screen limit
Aye, looking that way, I gave it a quick whirl on a blank dungeon and the .rtc came out at 4 meg with just the individual bitmaps with an outro too that'd be around 8 meg which is a bit of a steep overhead lol
Thanks Gambit =)
Thanks Gambit =)