i can hear some "addicted to original gameplay" people screaming around

i've seen you're using "severance : blade of darkness" textures for some walls : do you remember the 'enemy camera lock' in this game ?
here's a possible adaptation for DM :
+ if you use the 4 arrow keys (forward, backward and strafe) and a freelook with the mouse. if some creature's approaching, just press -errr... let's say- 'right ctrl' to switch in 'lock mode', the camera automatically focuses on the creature and the mouse pointer appears.
+ in this mode, you can click all the icons you want for attacks or spells and you can move around the creature or go backwards to prevent from hurts with the arrow keys at the same time.
+ if there are several creatures, you can switch the lock between them by pressing right-ctrl at any time because the camera automatically focuses.
+ if you need to retreat, just press another key... for example 'right shift', you leave the lock mode and can run to a safe place.
do you think that's another game i'm talking about or some possible gameplay evolution ?