[Custom dungeon] Conflux II [CSBWin] [Benjamin Prieu (a.k.a Zyx)]

Custom dungeons for CSBWin. Includes all Confux 2 and 3 discussions.

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Des
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Post by Des »

But I DO get "xxxxx requires more practice with this priest spell" rather than "xxxxx mumbles a meaningless spell" when I cast LO VI. This is why I assumed the formula had not changed. Unless VI on its own is a legal spell but it's a really tough one like resurrection....?
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beowuuf
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Post by beowuuf »

Oops, my bad...i remember now
Yes, the spell you are trying to cast is powerful, and yes it isn't necessarily the healing spell you know and love</hint>

PitD: Yes, the second i managed to not die alot, I laughed too
Until then it was %^&*( zyx and his ^&*( dung...oh, that works, wow, this is cool : )
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Des
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Post by Des »

Eureka! I have now made some "Ichor of Life" :D

I won't reveal the answer as previous posts may already serve to spare others of the sweet torment.

I should now be able to keep Zed alive a bit more often, so far I've felt like naming the party after a pop group: "Right, Zed's Dead".
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beowuuf
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Post by beowuuf »

LMAO
I'm singing the old song their name is based on

'Right' said Zed, 'that there floor there is probably gunna go' etc


Everyone picks on Zed, but I like him...i picked Zed and Iaido as a starting party in Conflux and did fine
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PicturesInTheDark
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Post by PicturesInTheDark »

Funny... "Zed's dead" reminds me of Pulp Fiction first... although I think he was spelled with an "s" in that movie...

Regards, PitD
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beowuuf
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Post by beowuuf »

Iaido: Where's Zed?
Leif: Zed's dead baby...Zed's dead...
Iaido: You're...scaring me....and watch out for that screamer...
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Zyx
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Post by Zyx »

Charlatan75 found the dragon armor. There is only one quest left for him, the fiery cerberus quest. (and then the quest of legend).
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PaulH
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Post by PaulH »

Zed in Pulp Fiction waas definately spelled with a 'Z'. Remember that keyring? Off topic, but I just picked up a Sting sword on ebay for 25 pounds. There is one more... be quick!
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beowuuf
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Post by beowuuf »

Hmm, quest of legend - how are we going to handle that for multiple entries?
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Post by Gambit37 »

I've just started playing Conflux 2 -- just a cursory look for now. I am incredibly impressed! The new graphics really take this to the next level and it's like playing a brand new game -- I love it! The rocks falls and wooden beams are great, and the fact that the dungeon has lots of decoration really adds to the atmosphere.

I haven't got far yet -- keep getting killed by spitter trees. And I keep getting lost. Looks like it's back to the gold old days of mapping by hand.

I'm really looking forward to exploring this! Well done Zyx, Charlatan and Cowsmanaut!
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Des
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Post by Des »

Ah yes, the joy of mapping. I've now mapped most of the first 4 levels and a bit below when I went down the pit wot you mustn't look in. The big clue that you might be a tad lower than you think is the level gains: "Gando breaks wind" - "Gando has gained a Priest Level". I did make it back up but it crocked my food supply as does mapping if you forget to slow the game down.

Nevertheless, I've decided that hand-mapping is better than just peeking at the dungeon when you get lost. Much more in the spirit of the original game. Only downer is that I only get the odd hour here and there to play DM, this combined with overhead of mapping means it will take me ages to finish Conflux II. But I don't mind as it's superb :D
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beowuuf
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Post by beowuuf »

Just out of interest, how do people map?

I did the old pencil and paper thing, rather than, as would have been more sensible, the art package with square brush tip and very quickly creating the floor lay out - could have even used blobs for wall features and objects on the floor that way!

Of course, i only think of that now... : )
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Post by Gambit37 »

Old skool paper and pencil -- it's the only way, and it's bringing back fond memories of late nights in a dark room -- in fact it's re-creating memories, as that's exactly how I'm playing at the moment! ;)

Luckily I chose a sensible place to start mapping on my page, so all the other pages have fitted and lined up perfectly, so no annoying sellotaping or anything... glad I have a compass -- would have been pretty hard otherwise. :P
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beowuuf
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Post by beowuuf »

A3 sheet of graph papaer...started mapping in the middle...stil somehow managed to get to the edge!
never used cellotape, just do arrows and draw on another section ; )
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Post by Antman »

Well, i just finished lemmings, oh no more lemmings and lemmings 2:the tribes so now its time for Conflux 2. I managed to get a flask in less moves than Chalatan75 so i shall pass it on to Zyx, more quests to come....
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Post by Zyx »

Aha! Gambit entered the competition and beated Charlatan75 on 3 out of 4 completed quest!
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Gambit37
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Post by Gambit37 »

Really? I've been wandering all over the place and wasn't trying to do it in minimal moves -- I'm simply trying to survive your fiendish puzzles!

It's an excellent dungeon and I'm enjoying it very much -- it has the same 'just one more go' feeling that the original DM and CSB dungeons had -- I've been playing for a few dyas until 3 in the morning! :)

Lots of stairs!
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PicturesInTheDark
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Post by PicturesInTheDark »

I'm mapping the dungeons in my mind. Drawing takes away the suspense for me so I simply try to remember locations and certain way points and it mostly works. The drawback is that I cannot (or hardly) find out about monster generators that way, especially if no visible clues exist. This tends to get annoying sometimes in dungeons like "Imprisoned again..."

Regards, PitD
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beowuuf
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Post by beowuuf »

i'm bad at spacial mapping in my head...once its on paper i can get that x point is away from y point
for example i can o the cellars easily now, but because of the map, not because i am used to it...i seem to have a very linear (go here here here) mind, not a 'i am here, destination is here' mind
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Post by Gambit37 »

Interesting that drawing maps takes away suspense for you, Pitd. I find the opposite. I try and do it as if my party are actually drawing the maps themselves, so in my mind I'm playing a scenario that's something like this:
Iaido is scribbling on a page, as the party rounds a corner and are confronted by a band of antmen. "Drop your map, thief, and join the fray!" screams Leif, leaping forth with his mace swinging wide. Iaido panics, draws his throwing stars and casts them towards the oncoming horde. The battle is brief but bloody. The antmen are slain and only Gando has sustained injuries: a broken arm where he was beaten by a club. "You fools, you were supposed to protect me!" he screams at Leif and Hissssa. "Don't fret, magic man. 'Twas not our fault -- our order was confused and to vanquish the foes we had to move erratically. I am sorry you were exposed". Iaido is bereft. "The map! I don't know how far we've come. In that battle we've moved far from my last reference. I am afraid we are lost, friends.".....
Well, OK, so it's not like that in miy mind all the time! ;) However, mapping can be great fun, especially as it reveals routes to areas that you might choose to ignore and come back to later. I think it's exactly how an adventuring party would work....

BTW, I am looking forward to writing my Quest of Legend. I think it'll be a big one....
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beowuuf
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Post by beowuuf »

If that snip is anything to go by, it should be fun : )

I've written something in a similar vain as an example for the quest of legend, will post it in the next few days between quality *shudder* standards *shudder* work *shudder*
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Charlatan75
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Post by Charlatan75 »

Hello! :)

Great! No more alone in the competition! ^^
I sent a new savegame for the Dwarven Treasure... :lol:

- Charlatan75 -
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beowuuf
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Post by beowuuf »

Four-dash me, that was a determined effort...it wins you back the point, possibly for quite a while to come!
623 moves....whew!
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Post by PaulH »

I am a very short tempered player, ergo maps are not something I make a habit of. However, I like the way this competition is shaping up and may have to throw an oar in. That is if Antman doesn't beat me to it... That two player game Ant sounds cool :)

BTW I dad map Bane of the Cosmic Forge (still maybe the greatest ever rpg) dark forest area using the essential A3 green 8 mm graph paper. That was a few years ago though. Did anybody ever find the Excalibur for this game?
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Zyx
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Post by Zyx »

Impressive record, Charlatan75!
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Post by Antman »

**Maybe a spoiler**

Well, just a quick question, is 'the Trial' the 'trial of burning hands'?
If so, do you just have to get across it to complete it?

Ooooo more competition aswell, things are heating up. Will i be able to beat these hairy redheads with giant mustaches? We shall see : )
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beowuuf
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Post by beowuuf »

No, The Trial is harder than that, and has to do with the council : )
And its two redheads and a stone carving...though he still has a stone moustache apparently!
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Post by Antman »

OK, thanks. I am about to get a record for the mothers of the egg chamber, if i am in the right place.

BTW, there is a very easy way to gain ninja levels in this, very easy. My guy is now an ArchMaster ninja, i am not going to reveal it though as it might give me an advantage.
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Zyx
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Post by Zyx »

Charlatan75 made three exceptional records and recovered his laurels. In the meantime Antman managed a very good 405 moves for the flask!
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Post by Gambit37 »

I'm mapping everything as I'm playing, so I doubt I'll be making an minimal moves records anytoime soon. But once I have complete maps and have done all the quests, I'll try the minimal moves competetions.

BTW, I am very impressed with the possible replay value of this dungeon! You could spend months playing all the champion combinations! Though it does mean playing with more powerful champs are only possible if you start with one or two characters...
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