Stair bug - minor (0.07)

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beowuuf
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Stair bug - minor (0.07)

Post by beowuuf »

I'll check it in the new DM file soon, but the previous one had the follow bug. If you were standing on the stairs and clicked (with or without an object) anywhere on the main game screen, you would be flipped 180 degrees to face the top or bottom! Any items held would be thrown as normal
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
theadder
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Re: Stair bug - minor (0.07)

Post by theadder »

I believe it still happens. If I place an item on the floor in front of the stairs, I suddenly flip around and find myself facing the opposite direction at the bottom/top of the stairs. Not that it really matters, much, of course :-)
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Gambit37
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Re: Stair bug - minor (0.07)

Post by Gambit37 »

Yes, I can verify this - handy though for going up and down stairs - perhaps it should be left in?
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George Gilbert
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Re: Stair bug - minor (0.07)

Post by George Gilbert »

:-)

The code needs to check to see if your clicking has altered the dungeon in any way by your actions. Obviously it's checking and seeing that as a result you're on some stairs so it moves you up or down accordingly!
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beowuuf
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Re: Teleporter bug - minor (0.07)

Post by beowuuf »

Spinning teleporters do this too, which was fun on level 8 when I killed a giggler in one and had to keep spinning to pick each thing up....dizzy....
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!

CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
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George Gilbert
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Re: Stair bug - minor (0.07)

Post by George Gilbert »

Fixed for V0.08
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