Hey, I am very interested in the Dm stuff, was wondering if you could use any extra programming hands? ) let me know, I have extensive programming background. <p>Tazric Agoria - 58 Templar
Reconstructed
For he on honey-dew hath fed,
And drunk the milk of Paradise.
Kubla Khan. </p>
Additional coding resources? (clones/editors)
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hmm
For now there are only 2 projects requiring programming:
RTC by G. G., but he wants to do it alone.
DM Java by Alandale. Maybe you can try with him?
Also, Dmute doesn't cover every issue.
Textmute was meant to patch some issues, but it's incomplete too. (in fact it's a beta version)
So maybe a new Textmute would be welcome too?
RTC by G. G., but he wants to do it alone.
DM Java by Alandale. Maybe you can try with him?
Also, Dmute doesn't cover every issue.
Textmute was meant to patch some issues, but it's incomplete too. (in fact it's a beta version)
So maybe a new Textmute would be welcome too?
-
- Neophyte
- Posts: 3
- Joined: Fri Aug 17, 2001 6:00 pm
Re: Additional coding resources?
Whats the website for textmute, i dont see it hehe, or maybe my old age is getting the better of me! <p>Tazric Agoria - 58 Templar
Reconstructed
For he on honey-dew hath fed,
And drunk the milk of Paradise.
Kubla Khan. </p>
Reconstructed
For he on honey-dew hath fed,
And drunk the milk of Paradise.
Kubla Khan. </p>
Re: Additional coding resources?
There isn't one, instead go to www.freedrive.com
use login: dmdungeons, password: dungeons, and look in the tools folder
Things that would be cool in DMute/textmute/newmute
1) Ability to alter attributes like strenth, and levels, of starting champions
2) Ability to alter starting pictures of champions, like you can do with atm in a saved game
3) Way to alter floor decorations per level too
To zyx: have you asked george about the possibility of melding your textmute code into DMute 1.4, if there ever is one in the future?
use login: dmdungeons, password: dungeons, and look in the tools folder
Things that would be cool in DMute/textmute/newmute
1) Ability to alter attributes like strenth, and levels, of starting champions
2) Ability to alter starting pictures of champions, like you can do with atm in a saved game
3) Way to alter floor decorations per level too
To zyx: have you asked george about the possibility of melding your textmute code into DMute 1.4, if there ever is one in the future?
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
Re: Additional coding resources?
I remember George saying he wasn't 100% he had fully cracked text changing, which was why it wasn't included in dmute
Many thanks again for producing the programme...how did we manage befroe it? : )
Many thanks again for producing the programme...how did we manage befroe it? : )
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!