The Beginning

Discuss Chaos Strikes Back, the "expansion pack" for Dungeon Master.
This forum may contain spoilers.
Forum rules
Please read the Forum rules and policies before posting.
Post Reply
User avatar
Big-J-Q
Adept
Posts: 215
Joined: Sat Apr 14, 2001 6:05 pm
Location: Oulu, Finland

The Beginning

Post by Big-J-Q »

How do I survive the beginning? I can kill the worms, but by that time all my characters are poisoned, and the frontmen are low on HP, and there seems to be no potions available. Should I just kill them all so that I can resurrect them on the altar of VI?
MR. CHAOS

Re: The Beginning

Post by MR. CHAOS »

ONE OF THE WORMS HAS AN IRON KEY WHICH OPENS THE PORT CULLIS. ALSO TRY PUTTING A TORCH IN THE HOLDER ON THE WALL!!!!
User avatar
Big-J-Q
Adept
Posts: 215
Joined: Sat Apr 14, 2001 6:05 pm
Location: Oulu, Finland

Re: The Beginning

Post by Big-J-Q »

I already knew that, I meant I was getting beat up good and poisoned. However, I already managed to get past that part.

Odd, I though there was supposed to be a magic map with the compass and the rope?
Halk Wonderbarbarian

Re: The Beginning

Post by Halk Wonderbarbarian »

the magic map was implemented in the amiga version, not the st original (which the windoze version is ported from i assume). something was sacrificed from the amiga version to make way for it, i remember a magazine article at the time saying the magic map was included "at the expense of one of the red herrings from the st version", anyone got any idea what this red herring was? ok i know its not exactly vital for the sake of world peace that anyone remembers...
DjArcas
Apprentice
Posts: 31
Joined: Sat Sep 15, 2001 2:48 pm

Re: The Beginning

Post by DjArcas »

The red herring is the gibberish scroll, AFAIK..
Svetlo_Mrtvych_Oci

Re: The Beginning

Post by Svetlo_Mrtvych_Oci »

eat Worm Rounds... :-)
User avatar
sucinum
Pal Master
Posts: 872
Joined: Wed Apr 18, 2001 1:00 am
Location: Karlsruhe, Germany
Contact:

Re: The Beginning

Post by sucinum »

there is a flask in the run and jump corridor after the first pit.
Gimli

Re: The Beginning

Post by Gimli »

run past the worms -
grab a coin off the floor -
get into an alcove then turn and face the worms
blast them with fire balls &/or poison clouds
they will die off quickly - you will escape unharmed
save/eat the rounds
be sure to get the flask from the 'run and jump' side of the hall way
it is essential to have a container for water and potions
Post Reply