A RTC Editor Written in JAVA.
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A RTC Editor Written in JAVA.
hi all,
I have created a RTC editor written in java.
here is download page:
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
I have created a RTC editor written in java.
here is download page:
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
JRTC
Wow, you made this with Java ? Although it's a little rough round the edges, you have certainly followed a nice design there, I like the "live" editing (not too many windows) And seeing as compiling cloned stuff isn't working in RTC atm the stuff you haven't done yet isn't too important. (I also believe we are in for a large dungeon format change soon anyway) What say you GG ? One point, could you make the map display scalable ?
Another is I got a crash when launching from the prescribed shortcut. I recommend simply assosiating .jar files with javaw.exe via Open With... in windows explorer (or whatever your file management system may be).
Another is I got a crash when launching from the prescribed shortcut. I recommend simply assosiating .jar files with javaw.exe via Open With... in windows explorer (or whatever your file management system may be).
Don't be scene or herd!
- Paul Stevens
- CSBwin Guru
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Very impressive.
I created a shortcut as follows:
And things worked perfectly smoothly.
I created a shortcut as follows:
Code: Select all
"C:\Program Files\Java\j2re1.4.2_01\bin\javaw.exe" -jar "c:\downloads\RTCEditor-0_2_0\RTCEditor.jar"
Ka5pian wrote:
> One point, could you make the map display scalable ?
this version has just images of doors and flooritems ( i got them from GG Editor's screen shot ), so that i couldn't implement scalable display.
> Another is ...
thanks to your advice ( and thanks Paul )
i'm a neophyte in java programing then don't know how to clear runtime troubles...
> One point, could you make the map display scalable ?
this version has just images of doors and flooritems ( i got them from GG Editor's screen shot ), so that i couldn't implement scalable display.
> Another is ...
thanks to your advice ( and thanks Paul )
i'm a neophyte in java programing then don't know how to clear runtime troubles...
@ UNNAMED BONE I may be able to help with images. I just recovered some old images from my A1200 I'll clean them up. They are generic tiles in the style of the CSB map. (btw I will be offering them to the public domain as Ka5pianware {do what you like with them just link back to www.teakka5pian.tk})
Don't be scene or herd!
- UNNAMED BONE
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- Location: Yokohama, Japan
- UNNAMED BONE
- Novice
- Posts: 27
- Joined: Tue Feb 10, 2004 2:01 am
- Location: Yokohama, Japan
- UNNAMED BONE
- Novice
- Posts: 27
- Joined: Tue Feb 10, 2004 2:01 am
- Location: Yokohama, Japan
he version has been v0.2.1, this version uses large offscreen buffer.
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
- UNNAMED BONE
- Novice
- Posts: 27
- Joined: Tue Feb 10, 2004 2:01 am
- Location: Yokohama, Japan
- UNNAMED BONE
- Novice
- Posts: 27
- Joined: Tue Feb 10, 2004 2:01 am
- Location: Yokohama, Japan
The version has been v0.2.2 and fixed 'Light Level' spinner bug.
It has tested few times.
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
It has tested few times.
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
- UNNAMED BONE
- Novice
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- Joined: Tue Feb 10, 2004 2:01 am
- Location: Yokohama, Japan
The version has been v0.2.3.
- Added whole map dialog for 'CLICK AND GO'
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
- Added whole map dialog for 'CLICK AND GO'
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
- UNNAMED BONE
- Novice
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- Location: Yokohama, Japan
- UNNAMED BONE
- Novice
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- Joined: Tue Feb 10, 2004 2:01 am
- Location: Yokohama, Japan
I modified a bit. (resource editing has not been yet)
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
- UNNAMED BONE
- Novice
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- Joined: Tue Feb 10, 2004 2:01 am
- Location: Yokohama, Japan
"Clicking 'Wall Set' combobox in editing no dungeons" bug and "saving entrance and import after changes floor offset" bug have been fixed.
The version has been v0.2.5.
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
The version has been v0.2.5.
http://www2.ocn.ne.jp/~fis_junk/dm/RTCEditor.html
- andyboy_uk
- On Master
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- andyboy_uk
- On Master
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- Location: London, UK
Nothin wrong with a bit of friendly competition. It looks like a fine piece of work.
Admittedly I have been So busy latley I havent had time to look at ANY of the code I should be working on at the moment.
I did finish the item target property screen so that is getting there. I might have a chance to have a look at it again tonight.
I have a couple of annoying bugs to sort out as well though
Admittedly I have been So busy latley I havent had time to look at ANY of the code I should be working on at the moment.
I did finish the item target property screen so that is getting there. I might have a chance to have a look at it again tonight.
I have a couple of annoying bugs to sort out as well though
Regards,
Andy
Andy
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Wow, great editor, congratulations! During my experimentations I discovered one bug: Everytime I save RTC-dungeon txt-file, it screws up the ATTRS and EXP_LEVELs of the initial party members.
All the ATTRS go to 1 and EXP to 0,0. Although I think it doesn't do it always. More experimenting needed. One thing about that EXP too. The editor now puts commas where dots are needed.
like "15,0,15,0,15,0,15,0", but it should "15.0,15.0,15.0,15.0".
All the ATTRS go to 1 and EXP to 0,0. Although I think it doesn't do it always. More experimenting needed. One thing about that EXP too. The editor now puts commas where dots are needed.
like "15,0,15,0,15,0,15,0", but it should "15.0,15.0,15.0,15.0".
- UNNAMED BONE
- Novice
- Posts: 27
- Joined: Tue Feb 10, 2004 2:01 am
- Location: Yokohama, Japan
- UNNAMED BONE
- Novice
- Posts: 27
- Joined: Tue Feb 10, 2004 2:01 am
- Location: Yokohama, Japan