Page 6 of 9

Posted: Sun Sep 04, 2005 10:13 pm
by beowuuf
nope

Posted: Sun Sep 04, 2005 10:57 pm
by ADDF_Toxic
Okay, cool!

Posted: Sun Sep 11, 2005 6:26 am
by TyGuy6
I looked at the DM Encyclopaedia and yes, the limit is 200k. I don't see how I am going to fit my dungeon in there since it is 516k in a zip file! What should I do?

Posted: Sun Sep 11, 2005 10:45 am
by beowuuf
Split it up or ask Christophe privately to put it up (he can do that)

Posted: Sun Sep 11, 2005 12:30 pm
by ChristopheF
In fact the file upload limit is now 2 MB, but don't tell anyone :)

Posted: Sun Sep 11, 2005 3:02 pm
by beowuuf
I thought I remembered you saying that... the secret is safe, just you and the rest of the DM community know it : )

Posted: Sun Sep 11, 2005 4:17 pm
by ADDF_Toxic
I won't tell.

Posted: Tue Sep 13, 2005 2:38 pm
by ADDF_Toxic
EEk, I just ran into a little delay. I just realized that my story has disapeared from both of my dungeons! I'll have to find some time to rewrite it.

Posted: Tue Sep 27, 2005 12:10 pm
by Adamo
hi! I though I`ll finish my work (Dungeons of death) this month (I`m working since 4 months allready), but I have to verify my plans. It will be finished MAYBE in the end of the year. Most of my job to do is compared with custom graphics and some DSAing. Making new wallsets is really tough job!

Do you want my game NOW (allmost finished) with old graphics, or in DEC 2005, but with a lot of brand new custom graphics?

Posted: Tue Sep 27, 2005 12:47 pm
by Trantor
Take your time Adamo. I would like you to finish your work until you are completely satisfied with it. I am patient, I can wait. ;)

Posted: Tue Sep 27, 2005 12:51 pm
by Adamo
yeah, the worst part except custom graphisc, is debugging :(

Posted: Tue Sep 27, 2005 1:13 pm
by Trantor
You could ask some forum members if they are willing to playtest. I am sure several people would do it gladly.

Posted: Thu Sep 29, 2005 1:33 am
by Sophia
I have one :D

Posted: Thu Sep 29, 2005 8:58 am
by beowuuf
Indeed you do! Sounds cool too : )

Posted: Thu Sep 29, 2005 3:11 pm
by ADDF_Toxic
December, Adamo.

Posted: Tue Nov 22, 2005 3:24 pm
by Adamo
oh no !!! I don`t have a time to finish my game now!! I thought it will be ready on December, but I did nothing since a month :(
It`s now impossible to do the rest on december, though I allready did a lot in CSBuild and added a lot of new graphics in ADGE, (besides it took me ages to make a new wallsets), but... when you study at university and sleep 10-12 hours a day, you dont have a time at all.
I hope I`ll try to do something on X-mass.

Damn it! Am I THAT lazy??

Posted: Tue Nov 22, 2005 3:47 pm
by PaulH
Nope. I sleep 12-14 hours a day lol!

And I neither have done much to my dungeon lately. Don't worry, its called being young!

Posted: Thu Nov 24, 2005 3:09 pm
by ADDF_Toxic
I haven't worked on mine either lately. I've been using other code, and learning this code and DSA at the same time could be confusing my brain. They both are different and I might be trying to do the same thing in both.

Posted: Thu Nov 24, 2005 9:46 pm
by PaulH
Got to be careful with DSAs constantly in your head. Turns eating alphabetti spaghetti into a living nightmare.

Posted: Thu Nov 24, 2005 10:44 pm
by Zyx
Why? You look for a revelation within the random arrangement of the letters of your soup? Like the code for the ultimate DSA?

Posted: Thu Nov 24, 2005 10:46 pm
by PaulH
I had it once, but I ate the missing key.

Posted: Thu Nov 24, 2005 11:05 pm
by beowuuf
Fools! Only spagetti hoops hold the answer

0000oooOOOO00000OoOoOO0000C00000D00oooo0000OOc

Posted: Thu Nov 24, 2005 11:16 pm
by PaulH
Doh!

Well, even normal spaghetti. Thats what Zyx's dungeon functions look like when you hover the pointer over a tile!

Posted: Sun Dec 11, 2005 1:07 am
by Zyx

Posted: Sun Dec 11, 2005 1:15 am
by Sophia
Yum... though I prefer a nice vermicelli... :P

Or if you mean Dungeon spaghetti, my own personal worst has to be the "sokoban" room from SS... 500+ triggers in a 5x5 room. :twisted:

I wrote a program to automatically generate them, I would go nuts otherwise. Something cool about the .txt input of RTC :D

Posted: Thu Dec 15, 2005 3:57 pm
by Mindstone
all this talk of hundreds of triggers and DSA's suddenly makes me feel a little simple minded!

Oh well, Ima workin on a storyline-heavy dungeon, where you have to piece together the story yourself. Tis called the arcane study, and tis'll be finished in a few weeks.

Posted: Sat Jan 07, 2006 12:29 pm
by Adamo
Beware the Flying Spaghetti Monster!
damn it looks good! :shock: maybe I could replace these Spaghetti Monsters by Rock Piles!!!!! :idea:

Posted: Sun Jan 15, 2006 9:43 pm
by Adamo
hi Beo, Zyx, Gambit, DMDM, TyGuy6, PaulH, Ameena, ADDF, Sophia, Trant, PadTheMad, Ameena, JGC, Linfas, Sera, Zoooom, Selie, Florent, ToniY, Sucinum, Dark, Ian Clark, Des, iUSTINE and others, that I didnt mentioned, how`s going work on your new dungeons?

Posted: Sun Jan 15, 2006 9:46 pm
by beowuuf
Mine is lying untouched for aaaaaaaaaaaaages. Occasionalyl I think about it, but then I play conflux or watch TV or try and write stuff instead.

Posted: Sun Jan 15, 2006 9:53 pm
by Gambit37
I'm not building any custom dungeons anymore -- am concentrating on an upgrade for RTC. Well, I say concentrating. I'm doing a bit here and there in between about three other projects I'm working on.