Hello,
Would you, as dungeon players, be happy playing in custom dungeon with a bit modified wallset looking as below:
Modified:
Original:
The only diffrence beetwen walsets is that the first one is displayed with "TV Effect" - the effect of slightly blurred pixels as if you see it on TV. My intention was to imitate appearance of DM played on Atari or Amiga in old times.
The wallset itself is only the beginnig and the next step should be "upgrading" of all wall decorations and other elements (like stairs, door frames, etc.). The problem is that making that bitmaps takes a lot of time and I started to hesitate whether to continue this work or not. This is why I'd like to ask you what do you think of that bitmap upgrade? Would you prefer me to do a big and hard dungeon more quickly with classical DM bitmaps (+ also new bitmaps) or rather for a long time but with upgrade mentioned above?
Pedro
Question about bitmaps in new dungeon
Forum rules
Please read the Forum rules and policies before posting.
Please read the Forum rules and policies before posting.
Thanks for the advice,
I have sentiment for original walls of DM and I rather don't want to create any new wallsets (at least much diffrent). Another reason is to not spoil an unique dungeon atmosphere with some overdone stuff. The point was to improve a bit traditional look (you know, 320x200 doesn't look nice on nowadays, hi-tech monitor screens) with a blur effect. I wasn't sure it would be worth of my effort (much time & little effect) so I asked you about the opinion.
Well, I give it up
Anyway, the idea could be implemented by George in the future RTC versions. DirectX lib. offers some functions for it.
Pedro
I have sentiment for original walls of DM and I rather don't want to create any new wallsets (at least much diffrent). Another reason is to not spoil an unique dungeon atmosphere with some overdone stuff. The point was to improve a bit traditional look (you know, 320x200 doesn't look nice on nowadays, hi-tech monitor screens) with a blur effect. I wasn't sure it would be worth of my effort (much time & little effect) so I asked you about the opinion.
Well, I give it up
Anyway, the idea could be implemented by George in the future RTC versions. DirectX lib. offers some functions for it.
Pedro