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oh no - conflux 2 question

Posted: Sat Nov 12, 2005 6:57 pm
by JasonBarnes
Uh oh... I think I found a bug.

I was roaming around below the council level when I found a pile of ash in a corridor. When I walked into the same square two blue teleport mists boxed me in. A message telling me about picking up the ash was displayed. I then picked up the ash and the field in front disappeared. So I walked foward The screen goes black and a teleport noise plays. A little alert window comes up that says "Too many monsters of size 4". If I click ok, I'm stuck between the two teleport mists forever. Droping the pile of ashes causes a poison clound effect.

Posted: Sat Nov 12, 2005 7:17 pm
by beowuuf
Not a bug, you just haven't solved the riddle of the of the ashes yet. Won't spol it for you, but it took me a while to realise the solution too.

The 'too many monsters' message is from some of the creatures in the dungeon - just a friendly warnign from the engine as zyx does crazy things...