I am trying to create a Wallset of a Grating Fence. The problem is that the engine manages the bitmaps in a way that makes it impossible do do that.
Egsample:
when you have a normal dungeon view with a normal wallset, the engine always draws(when you stand in front of a wall):
Code: Select all
l l l l
¯ ¯ ¯
x
As you can see - if you want to have a straight fence the engine doesn't do that!
Now: has anybody an Idea how to realize my project??
I have tried to clone wallitems, flooritems, fake walls (came out solid - ignoring any othe bitmap) invisible walls (came out invisible) and now i am loooost....
any opinions??
THOM