[Fixed for V0.43] Crash casting oh ven in DM II

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R.K.
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Posts: 30
Joined: Sun Aug 06, 2006 10:58 pm

[Fixed for V0.43] Crash casting oh ven in DM II

Post by R.K. »

RTC (V0.42) Diagnostic file - Fri Aug 11 20:18:11 2006

Error:
an access violation exception.

Stack Dump:
RTCMediaGraphics.GGPNGToBMP(pointer 0x03245C40, pointer 0x007DF634, pointer 0x03241324);
RTCMediaGraphics.LoadTileFromMemory(pointer 0x007DF6D4, int 0, pointer 0x03245C40, pointer 0x007DF67C, pointer 0x007DF680, bool FALSE, bool FALSE);
RTC.LoadSingleBitmapEx(pointer 0x007DF6D4, pointer 0x03795540, int 956, pointer 0x00000000, int 68, int 58, bool FALSE);
RTC.RestoreBitmap(int 3556, int 6);
RTC.CacheBitmap(int 3556, int 0);
RTC.DrawBitmap(pointer 0x00E10630, int 3556, int 0, int 0, int 0, word 1, float 0);
RTC.DrawDungeonSpell(int 19958, int 13, int 0);
RTC.DrawDungeonCorner(int 3, int 13, word 19958, int 0, bool FALSE, bool FALSE);
RTC.DrawDungeonTile(int 13, char 14, char 14, char 8));
RTC.DrawDungeonView(char 14, char 14, char 8, char 3);
RTC.ProgStateInDungeon();
RTC.DoFrame(int 50);
RTC.WinMain();
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George Gilbert
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Post by George Gilbert »

Hi, thanks for this.

Unfortunately, I can't reproduce the crash at all - the spell works perfectly for me. Is this something that happens to you all the time, or just once? Has anyone else seen any problems with the spell?
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R.K.
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Post by R.K. »

I haven't been able to reproduce this either. Both oh ven and des ven seem to work okay nearly all the time.
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George Gilbert
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Post by George Gilbert »

Fixed for V0.43
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