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[Fixed for V0.44] rock piles anit-fire

Posted: Tue Oct 31, 2006 1:27 pm
by rob3034
just a query. do the rock piles have the same anti-fire on RTC DM as they did on the orginal ST DM? or were the values extimated?

because, on my test game ive just gone down onto the 3rd level where you meet a few rock piles. it took 10 level 1 fireballs on STDM, but only took 6 on RTC DM to kill him. (standing directly next to creature).

(just before anyone asks and for future ref!, when i do these 'experiments' between the 2 games all parameters are the same on both games, i.e. same character, in same party position, with same creature etc) :)

Posted: Tue Oct 31, 2006 5:00 pm
by George Gilbert
That's within a factor of 2 and so could easily be explained by chance (each fireball cast has a random power level - albeit around a mean value based on the power level of the spell). You could just have been unlucky in the original game and lucky in RTC.

That said, it's on the extreme side of probabilities, perhaps the rock piles need a bit more fire resistance.

Posted: Tue Oct 31, 2006 5:09 pm
by rob3034
ill try it again, when i meet another :)

Posted: Sat Nov 04, 2006 4:20 pm
by George Gilbert
Fixed for V0.44