Crikey, this month has come around quick...
The Making of…
Castlevania: Symphony of the Night
It's been hailed as the greatest Castlevania game of all time, so we were delighted when assistant director Koji Igarashi revealed to us the secrets behind Symphony of the Night
The Making of…
Banjo Kazooie
In an exclusive new interview, Retro Gamer talks to Rare about one of its greatest platformers
Company Profile
Sega Technical Institute
It's been behind some of Sega's biggest 16-bit titles, but hardly anyone knew... until now...
The Re-Making of Streets of Rage
More Sega love, as we go behind the scenes of the best home-brew remake we've ever played
Developer Lookback
Melbourne House
In the first part of a brand new feature, Retro Gamer meets the amazing wizards of Oz at Melbourne House
The Spirit of the Mad Gamer
C+VG
Discover how a small group of talented individuals were able to turn around the fate of gaming's oldest videogame publication
The making of…
Pitfall!
Pitfall Harry is a platform hero, so imagine our delight when his creator Daviud Crane swung by for a chat
Retroinspection
WonderSwan
It may not have been released in the UK, but that doesn't mean you should ignore Bandai's cute handheld.
The Making of…
Turbo Esprit
Mike Richardson once again gets behind the wheel of a lotus and recals the creation of his classic 8-bit hit.
Punch-Out!!
Hover Bover
Armalyte
Crystal Castles
Xbox Live Arcade round-up and much, much more
Retro Gamer 36
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- Trantor
- Duke of Banville
- Posts: 2466
- Joined: Wed Mar 09, 2005 4:16 am
- Location: Berlin, Germany
- Contact:
Hey, I re-played Castlevania: Symphony of the Night a few months ago after almost 10 years. Still an excellent game, though not quite up to Super Metroid, the best 2D action-adventure IMHO. But apart from that, not much in that issue for me either. Still, it's cool to have some kind of newsletter in the forum here!