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Dumb Event Question?
Posted: Tue Jul 03, 2007 2:52 pm
by Milna
I feel like I'm probably overlooking something simple here, but...
How do you prevent an event from happening again? I'm trying to create a one-time only event, but every time my party steps on the square again, the event loads.
Posted: Wed Jul 04, 2007 8:05 am
by ian_scho
What I do is get the event square to activate a multiswitch.
- The switch will first fire off the action you really wanted it to.
The second action will be to replace the event square that the adventurers are standing on with a dungeon floor!
Posted: Wed Jul 04, 2007 10:43 am
by Kelly
Create your event using your preferred choices. Link one of those choices to a wallswitch lever by "activate target".
Tell the lever to replace the event square with a floor, and the event will never be able to activate again.
Posted: Thu Jul 05, 2007 2:57 pm
by Milna
Much obliged, gents! That worked swimmingly!