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Monster repulsor

Posted: Sat Jan 03, 2009 3:56 pm
by Lord_BoNes
I would like to suggest, a flooritem that does the opposite to a monster_attractor. A monster_repulsor, so to speak.

This mechanic would be useful for keeping certain monster type away from certain areas, or objects... EG: a water elemental would avoid drains.

This would add a new tactic for dungeon designers, like myself, to implement.

BoNes prays to the RTC gods for George to come back soon

Any feedback on this topic would be appreciated.

Posted: Sun Jan 04, 2009 3:49 pm
by Gambit37
Yep, good idea this one, seconded.

You can hack it using teleporters and directional triggers but it's a huge mess of stuff to create such a simple effect. A single object would be so much easier.

Posted: Sun Jan 04, 2009 4:17 pm
by Lord_BoNes
It would appear that my prayer above was heard by the RTC gods. George decided to drop in briefly last night...

Back on topic, thanx for the input Gambit.

Re: Monster repulsor

Posted: Fri Jul 12, 2013 11:24 am
by Chaos-Shaman
i love that idea LB... did you get an answer from GG? i think it can probably be done

Re: Monster repulsor

Posted: Fri Jul 12, 2013 11:35 am
by Ameena
Um, you know this trhead is four years old, right? I don't think LB has been around for months now...

Re: Monster repulsor

Posted: Fri Jul 12, 2013 12:02 pm
by Chaos-Shaman
yeah, i know they are all old, i am finally reading them. most things are probably already solved. LB is still around somewhere, don't know why the absence, maybe he's making a new dungeon????