Page 3 of 3

Re: Escape 3.0 - demo

Posted: Sat Dec 14, 2013 3:55 pm
by gerganrab
Again a simple answer I simply overlooked! I agree the minor zombies are no help but the major one is a good fighter and can carry lots of stuff. I like that you can make use of some of the skeletons always laying about these dungeons GB

Re: Escape 3.0 - demo

Posted: Sat Dec 14, 2013 6:52 pm
by terkio
Good news.
Right, major zombies are worthwhile.
I noticed a flaw about zombies.
Spoiler
An altar is to create zombies, the other one is to resurect killed zombies.
Spoiler
The game crashes when using the wrong altar to resurect

Re: Escape 3.0 - demo

Posted: Wed Mar 18, 2015 6:37 pm
by palyarmerc
Good dungeon, really good, but rage quit after haze maze and racetrack, just a little too much for me.
I liked the ghoul tho', that was funny - nice layout and reasonably challenging (up until the aforementioned)