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ACTION_CHANGE_STRENGTH et al.

Posted: Tue Jun 16, 2009 8:24 pm
by Trantor
As I already said in this thread, I'd like to do a potion that permanently increases strength as a special kind of treasure. Potions for the other stats like dexterity, wisdom etc. would be cool, too, of course. I only found a possibility to create temporal increases via the well known spells like FUL BRO KU. Best would be a number that denotes how the stat changes, like 10 for an increase of 10 points or -5 for a cursed item that decreases said stat by 5 points. Of course, the stat couldn't go lower than 0 and not higher than 255.

Re: ACTION_CHANGE_STRENGTH et al.

Posted: Tue Jun 16, 2009 8:33 pm
by Gambit37
Very nice, yeah, this would be a cool little addition.

Re: ACTION_CHANGE_STRENGTH et al.

Posted: Tue Jun 23, 2009 11:50 pm
by Trantor
The same would also be nice for Health, Stamina, and Mana.