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Better handling of Startup music

Posted: Thu Nov 05, 2009 5:35 pm
by Gambit37
The current setup for music on the start screen is problematic.

We can set intro music for this screen, but it continues to play over all the other screens accessed from this screen: Great Hall, Hint Oracle, Make New Adventure and Load Games. This is a big issue for the Hint Oracle in particular: the player wants to concentrate on reading the hints, not be bombarded with the intro music while they are reading.

Could this please be changed so that we can specify individual alternate music (or NULL) for the Great Hall, Hint Oracle, Make New and Load Game screens? And could there also be the option for the intro music to play over some of these screens selectively?