It seems to me the timer for attack methods does not work when used by monsters. This can be very frustrating when I want to have a monster only be able to do something (such as summon a lesser monster) every 180 clicks, yet they are able to do it constantly.
I thought I could time it right using relays, even though using a relay for every monster attack method is a pain(since I have a ton of them). However, if I set a delay on a relay for every such attack method, it will still end up summoning a whole bunch of monsters eventually. The action was still made without a timer, and the results will end up the same, just delayed. (such as after the monster is dead)
I can't seem to find any options for properly limiting how frequently a monster can do something. Please help.
Attack Method Timer
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- Lord_BoNes
- Jack of all trades
- Posts: 1064
- Joined: Mon Dec 01, 2008 12:36 pm
- Location: Ararat, Australia.
Re: Attack Method Timer
It'd have to be a global timer. So if you had more than one of the given monster, any one of them could activate the effect, however the "cooldown" would be shared across them all, unless you give EACH monster it's OWN TIMER.
I'M making a tutorial map for ya... I'll try to have it up in the next 24hrs for ya
I'M making a tutorial map for ya... I'll try to have it up in the next 24hrs for ya
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Re: Attack Method Timer
are this the same tutorial u promise me about my teleporter-problem?!
ill hope
ill hope