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New release for Windows and Mac

Posted: Thu Jun 03, 2010 6:50 pm
by alandale
I've made a small update to DMJ to fix compatibility issues with modern Java. Windows and Mac in the same download. No more broken Windows installer, now just download the zip file, extract it, and double-click an executable.

Tested on Snow Leopard 10.6.3 and Windows XP SP3. Hopefully someone can verify things are working on Windows 7 and Vista?

Other minor changes:
  • - Low stamina doesn't cause as much damage
    - Reduced difficulty a little in the early stages of the default dungeon
http://homepage.mac.com/aberfield/dmj

Re: New release for Windows and Mac

Posted: Thu Jun 03, 2010 7:16 pm
by beowuuf
Oooh, very cool! I think those three things will make it so much easier to give DMJ another try. Do you have the DM / CSB ports as part of the download? If not, I'll go hunt down the links and make sure they work too.

Re: New release for Windows and Mac

Posted: Thu Jun 03, 2010 7:50 pm
by alandale
beowuuf wrote:Oooh, very cool! I think those three things will make it so much easier to give DMJ another try. Do you have the DM / CSB ports as part of the download? If not, I'll go hunt down the links and make sure they work too.
My dungeon and the original DM dungeon are included. No CSB.

Re: New release for Windows and Mac

Posted: Wed Sep 15, 2010 6:23 pm
by Gandalf
Thanks Alandale for this stunning new version. It works just fine under Vista SP2. I played version 1.05 patched for years under XP ;-)

I would eventually try to compile it from sources for Ubuntu.

Re: New release for Windows and Mac

Posted: Thu Jan 06, 2011 10:46 pm
by syrphid001
Nice update, however I am finding that some of the icons in the editor are hidden by the map. I assume you have a widescreen monitor ?

Re: New release for Windows and Mac

Posted: Tue Jan 25, 2011 10:59 am
by fritze75
Hello,
does anyone have a step-by-step guide to run the new DMJ release under Linux?

thx
fritze75

Re: New release for Windows and Mac

Posted: Thu Jan 27, 2011 4:55 am
by alandale
fritze75 wrote:Hello,
does anyone have a step-by-step guide to run the new DMJ release under Linux?
I haven't tried it on Linux, but you should be able to use the jar files inside the .app bundles.
From the command line, go to the game directory and then execute:

Code: Select all

java -jar Dungeon\ Master\ Java.app/Contents/Resources/Java/Dungeon\ Master\ Java.jar

Re: New release for Windows and Mac

Posted: Mon Jul 16, 2012 5:35 pm
by Gandalf
Here is a guide for linux and esp. Ubuntu : http://ubuntuforums.org/archive/index.p ... 99782.html

Summary:

To get sound from Dungeon Master Java, you must use Sun's jdk and/or use padsp (The game may be use an old audio engine, that's not compiled into the kernel anymore. In some cases padsp can workaround the problem. You can use it when launching eg. a game. padsp <path>/<binary> )

You have to enable "partner" repositories in Synaptic Package Manager" or "Ubuntu Software Center" first.

Remove OpenJava:
sudo apt-get remove --purge icedtea6-plugin openjdk-6-jdk openjdk-6-jre openjdk-6-jre-headless openjdk-6-jre-lib openjdk-6-jdk

Install Sun Java
sudo apt-get install sun-java6-jre sun-java6-plugin sun-java6-fonts sun-java6-bin sun-java6-jdk

Copy the the file "./Dungeon Master Java/Dungeon Master Java.app/Contents/Resources/Java/Dungeon Master Java.jar" into "./Dungeon Master Java" and then in the terminal cd into "Dungeon Master Java" and run :

java -jar Dungeon\ Master\ Java.jar
or
padsp java -jar Dungeon\ Master\ Java.jar

BTW Alan's homepage is closed now ( all services are down since June Thanks Apple )

Here are some (untested ) mirrors:

http://www.pcworld.com/downloads/file/f ... ption.html
http://www.clubic.com/telecharger-fiche ... -java.html