various observations on DMJava
Posted: Mon Sep 13, 2010 7:35 pm
I used to run DMJ on one of the WIN systems years ago. Overall, I found it limiting, but promising. Good eye candy, but the lack of an automap was a buzzkill. I also had a time trying to navigate error messages in order to get the game to run.
Now running a newer version under Linux, and it 's Much Better. Setup was a lot easier too. I find certain bugs overall to be acceptable, as long as the game doesn't freeze/crash, or otherwise become unplayable. Like the following:
In some dungeons you can see the character's portrait when you view them prior to reviving/resurrecting them, in others you can't regardless. I've never see them (at least I haven't so far) in any dungeon I've seen.
The automap should have the 'party on map' indicator replaced with a directional icon. While I am grateful for this option (understatement) , it can be confusing trying to orient yourself. Of course, it can be easier once you get the compass...
There should be a 'converter' of sorts for different map formats (like from DMPC and RTC), unless that would be too difficult. But I would like to see DMII playable.
If someone isn't doing so already, there should be at least one specific person monitoring these forums with an eye for 'bug reports', etc. Then when a solution is found (or if one already exists), the FAQs/guides/howtos could be updated accordingly. Isn't there a certain (almost) sadistic pleasure when an admin gets to tell a newbie, 'RTFM'? If reading a doc would give me an answer, it would preferable, and we could see a Top10 list of RTFM comebacks.
I do have one serious problem, though. I saw this elsewhere, just can't remember where (maybe EZBoard?)
I'm playing the original dungeon 'dmorig.dat', and I'm training on the 'Choose your door Choose your fate' level. My character's stamina starts dropping at an accelerated rate, and eventually dies. Is there a solution for this?
Now running a newer version under Linux, and it 's Much Better. Setup was a lot easier too. I find certain bugs overall to be acceptable, as long as the game doesn't freeze/crash, or otherwise become unplayable. Like the following:
In some dungeons you can see the character's portrait when you view them prior to reviving/resurrecting them, in others you can't regardless. I've never see them (at least I haven't so far) in any dungeon I've seen.
The automap should have the 'party on map' indicator replaced with a directional icon. While I am grateful for this option (understatement) , it can be confusing trying to orient yourself. Of course, it can be easier once you get the compass...
There should be a 'converter' of sorts for different map formats (like from DMPC and RTC), unless that would be too difficult. But I would like to see DMII playable.
If someone isn't doing so already, there should be at least one specific person monitoring these forums with an eye for 'bug reports', etc. Then when a solution is found (or if one already exists), the FAQs/guides/howtos could be updated accordingly. Isn't there a certain (almost) sadistic pleasure when an admin gets to tell a newbie, 'RTFM'? If reading a doc would give me an answer, it would preferable, and we could see a Top10 list of RTFM comebacks.
I do have one serious problem, though. I saw this elsewhere, just can't remember where (maybe EZBoard?)
I'm playing the original dungeon 'dmorig.dat', and I'm training on the 'Choose your door Choose your fate' level. My character's stamina starts dropping at an accelerated rate, and eventually dies. Is there a solution for this?