Cursor graphic

Questions about how to create your own dungeons and replacement graphics and sounds.

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Zed5Duke
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Cursor graphic

Post by Zed5Duke »

Its two cursors arrow and hand which grab items, i foud only how change arrow.

As i remember in Forest of doom was changed both cursors

Btw is there some cursors gallery, resources? Am wish to have both cursors as hand in leather glove with no fingers.
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Chaos-Shaman
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Re: Cursor graphic

Post by Chaos-Shaman »

Hi Zed
If I remember correctly, I too had trouble with it. You have Mouse Arrow and Mouse Hand. I think you just need to replace the graphic for Mouse Hand to change it. It's been a while since I have poked around in RTC. Hope it helps.
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linflas
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Re: Cursor graphic

Post by linflas »

Code: Select all

REPLACE	BITMAP_MOUSE_HAND_AMIGA		FILE=(bitmaps\interface\hand.png)		SIZE=(32,32)	POSITION=(0,0)	SCALINGS=(1)	TRANSPARENT=(FALSE)	SHADED=(FALSE)
REPLACE	BITMAP_MOUSE_ARROW_AMIGA 	FILE=(bitmaps\interface\arrow.png)	SIZE=(32,32)	POSITION=(0,0)	SCALINGS=(1)	TRANSPARENT=(FALSE)	SHADED=(FALSE)
same with ATARI.
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Zed5Duke
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Re: Cursor graphic

Post by Zed5Duke »

Where put this code?

btw will you continue Forest of doom?
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Crash.
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Re: Cursor graphic

Post by Crash. »

This is part of what I am working on. The REPLACE commands should go in the [New - Bitmaps] section of the .txt for the dungeon you are working on, or possibly MOUSE_POINTER goes in the [Graphics - Misc] section if it is a known asset, such as:

[Graphics - Misc]
MOUSE_POINTER.....=(BITMAP_MOUSE_ARROW_PC)

I seem to recall there are some replacements that can be done that are undocumented.
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linflas
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Re: Cursor graphic

Post by linflas »

@zed : honestly i've put FOD in stand by. i'm waiting for some better engine such as Csbwin 3d and (most important) enough time to go back into.
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Zed5Duke
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Re: Cursor graphic

Post by Zed5Duke »

ok thanx

and Csbwin 3d sound interesting, maybe i will try it too

about FoD you could made spin off project, just resize demo with different name it was ok but short
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