Compass/Magic Map bugs

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unskilledkite
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Joined: Sun Dec 12, 2010 4:32 pm
Location: Japan

Compass/Magic Map bugs

Post by unskilledkite »

The version rose again and I attempted to do a test. (DSB Ver 0.49) Thanks !

But,The problem of the part can not be still solved.

Very rare case. (Compass incoreect and magicmap)

- Compass incoreect -
Some of the compasses are fixed.
but <rare case>

reason: (The occurrence : Walls are movable wall)
Image

- magic map Oh Gor Dain Effect - What happen ??
Image
reason: (The occurrence : It doesn't understand. Sorry (x_x)! )

Sorry to trouble you. Thank you for taking care of it.



Also,I think.
<DSB system.lua GAME_CSB_REINCARNATION>
- before -
114: for v=STAT_STR,STAT_AFI do
115: local stat = dsb_get_stat(who, v)
116: stat = (stat * 14) / 16
117: if (stat < 40) then stat = 40 end
118: dsb_set_stat(who, v, stat)
119: dsb_set_maxstat(who, v, stat)
120: end
- after -
114: for v=STAT_STR,STAT_AFI do
115: local stat = dsb_get_stat(who, v)
116: stat = (stat * 14) / 16
117: if (stat < 300) then stat = 300 end
118: dsb_set_stat(who, v, stat)
119: dsb_set_maxstat(who, v, stat)
120: end
The Vitality was too low in "Toadrot" when transmigrating.
 REINCARNATION Toadrot He is Vitality : 28 (It is lower than 30.)
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Sophia
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Re: Compass/Magic Map bugs

Post by Sophia »

I don't think there is a bug in the compass. I'm pretty sure it shows -> because you're actually facing west at that point. I tried to run some tests which seemed to confirm this. When you go up or down stairs, DSB tries to find "forward" by looking in each of the four directions. If all four directions are blocked, such as when a movable wall is active, it won't rotate you at all. So you'll still be facing whatever way you went down the stairs. It makes no attempt to face you the way you "should" be facing (i.e., if the wall opened)

I don't understand the magic map issue. :( But then again I don't maintain the magic map.

As for the reincarnation thing, I fixed that. Thanks. :)
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unskilledkite
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Location: Japan

Re: Compass/Magic Map bugs

Post by unskilledkite »

Sophia,Thank you for the reply.

Compass and Magic map bugs.

- Compass bug -
It noticed that it does this problem when I was correcting the program of the magicmap.

It noticed though a movable wall wasn't plot correct.

I am re- defining a movable wall.
obj.movablewall = {
name="MOVABLEWALL",
type="FLOORFLAT",
msg_handler=movable_wall_msg_handler,
class="WALL"
}
(In this, in case of not being, I could not show in the right direction in the door with the magicmap.) :?

Is there a way of better program in the others?


- Magic map bugs -
Now, it is preparing.
(This defect happens well in "the corridor of the flame". "after NETA:炎の回廊".)

Compass and Magic map bugs.
Also, it thinks that it will explain using the figure.

Please wait for a while while preparation now. Excuse me. :(
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Sophia
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Re: Compass/Magic Map bugs

Post by Sophia »

I'm sorry. I don't understand what you're saying about the compass.
If you can explain it further I would appreciate it. :)
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unskilledkite
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Joined: Sun Dec 12, 2010 4:32 pm
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Re: Compass/Magic Map bugs

Post by unskilledkite »

Compass is an issue...

May be ....I think,
△ Compass is incorrect ・・・ correct
× dsb_party_coords() ・・・ (rare case) incorrect
(My belief ???)Compass incorrect
Image

Image

I wanted to correct the compass.

Who would normally choose this route.
Image

But,I know one player. (Funny man)
That person fell into the trap.
Image

Pitfalls in the face of attacks fell giggler. (I,think there can normally...)
Fell downstairs, and was back on.
Image

Movable walls had remained.
Image

When I make a the magicmap "movable wall" is not display correctly.

My opinion (sorry...)
Compass is correct. But... ”dsb_party_coords()” is incorrect ?


Magic Map bugs... → (Please wait a bit longer)
I would ask to see. (Joramun,Parallax... They were making magic map)
They have no problem What?
Joramun,Parallax... Do not look here?  :(  Please help if you like... :oops:
May I send a contact email I take? (I'm still under construction...)
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unskilledkite
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Posts: 11
Joined: Sun Dec 12, 2010 4:32 pm
Location: Japan

Re: Compass/Magic Map bugs

Post by unskilledkite »

The problem of the magic map could be solved.

Sorry,Sophia. :(

It corrected because my program had a bug.

It reconsidered five times.... I wakened in the problem.

I am teased by the magic map program which I created.
(I am unskilled... x_x)

Also, will it be good even if it sends a fixed the magic map program?
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