Living Dead Bug
Posted: Tue Jan 20, 2015 2:23 am
No idea if this is already known, but i've just found a crazy living dead bug while messing about with the editor...
Place a high damage square (high enough to kill everyone) on a tile and then put a pit on it. The damage tile must come before the pit or it doesn't work.
Start the game and fall down the pit. Everyone dies, but you keep playing. Further to this... One character is still selectable. You can still pick up objects, throw things etc...
Monsters still see and attack you, but... Although you cannot fight, whatever damage they would normally inflict is inflicted on themselves and they eventually die.
Kinda fun watching them run away when low on health, as they're essentially trying to avoid committing suicide.
Also, a weird thing happens where you can have multiple monsters on the same tile (ie.. monsters that are only allowed one per tile). I cornered two oitus on the same tile and watched as they attacked me and died in tandem.
This is ultimately pointless because unfortunately you also cannot cast spells, and it soon becomes dark. So unless there are plenty of torches, you end up wandering around in the pitch black.
The party's bones are all there though, so i suppose you could pick them up and take them to an altar. Didn't try that...
Place a high damage square (high enough to kill everyone) on a tile and then put a pit on it. The damage tile must come before the pit or it doesn't work.
Start the game and fall down the pit. Everyone dies, but you keep playing. Further to this... One character is still selectable. You can still pick up objects, throw things etc...
Monsters still see and attack you, but... Although you cannot fight, whatever damage they would normally inflict is inflicted on themselves and they eventually die.
Kinda fun watching them run away when low on health, as they're essentially trying to avoid committing suicide.
Also, a weird thing happens where you can have multiple monsters on the same tile (ie.. monsters that are only allowed one per tile). I cornered two oitus on the same tile and watched as they attacked me and died in tandem.
This is ultimately pointless because unfortunately you also cannot cast spells, and it soon becomes dark. So unless there are plenty of torches, you end up wandering around in the pitch black.
The party's bones are all there though, so i suppose you could pick them up and take them to an altar. Didn't try that...