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[0.66a] Saves dont work

Posted: Wed Feb 10, 2016 11:24 am
by kaypy
kaypy wrote:Unfortunately saves dont seem to be compatible
I thought this was a version change issue, but it appears to be a general failure to load any saves
logfile wrote: Parsing test_dungeon/dungeon.lua
PROGRAM ERROR!
Reason: Check value overwritten 68 [throwtrolin] @ (1,10,7) 0
Stack Dump:
DSBmain
DSBgameloop
gameloop.process_tick
run_timers
monster_acts
This was from starting the example dungeon and saving immediately, then reloading

Re: [0.66a] Saves dont work

Posted: Wed Feb 10, 2016 9:20 pm
by Sophia
Saves are (or at least supposed to be) compatible. I just forgot to update some code. :oops:

Re: [0.66a] Saves dont work

Posted: Wed Feb 10, 2016 11:52 pm
by Sophia
DSB 0.66b now has working saving and loading, including pre-0.66 save files.
DSB.exe version 0.66b

Re: [0.66a] Saves dont work

Posted: Thu Feb 11, 2016 11:40 am
by kaypy
Cool. I'll go find another problem then 8-)

Re: [0.66a] Saves dont work

Posted: Sun Feb 14, 2016 6:49 am
by Stingm
Can you give a good link to the latest version? The 66b link is bad.
Thanks

Re: [0.66a] Saves dont work

Posted: Sun Feb 14, 2016 10:47 am
by kaypy
There's a dsb66c since then.

I'm three and a half levels deeper without finding any new problems so that may wind up being 0.67

Re: [0.66a] Saves dont work

Posted: Sun Feb 14, 2016 6:13 pm
by Sophia
I've updated the base DSB download to 0.66c so for the time being it'll just be 0.66c :)

Re: [0.66a] Saves dont work

Posted: Sun Feb 21, 2016 6:32 am
by Stingm
Thanks a bunch for the link and the work guys.