Eye Of The Beholder 2 - the Red Cleric trap room
Posted: Wed Apr 18, 2018 9:51 pm
I'm curious to know if anyone ever tried this in Eye Of The Beholder 2: remember in the Silver Tower, third floor, the Flying Snakes level? There was a room with a trapped Red Cleric that would reveal itself as a trap without exit if you attacked the cleric, because the door would close and you'd be stuck inside. In the walkthrough published few months after the game's release on a magazine over here in Italy, it was stated there was no exit, and even in an interview with Westwood on the same magazine they said there was no way to get of it.
But, strong of my DM and CSB experience, I once casted a Hold Monster spell on a Flying Snake while it was right in the doorway... and upon attacking the cleric the door wouldn't close! I could then exit the room, but I guess this wasn't supposed to happen, as the entire level would go crazy, with every Flying Snake being suddenly replaced by a Red Cleric, Magic Mouths and keylocks disappearing from the walls, and other bizarre effects! You just had to go down the stairs to the previous level and come back, and everything would go back to normality.
But, strong of my DM and CSB experience, I once casted a Hold Monster spell on a Flying Snake while it was right in the doorway... and upon attacking the cleric the door wouldn't close! I could then exit the room, but I guess this wasn't supposed to happen, as the entire level would go crazy, with every Flying Snake being suddenly replaced by a Red Cleric, Magic Mouths and keylocks disappearing from the walls, and other bizarre effects! You just had to go down the stairs to the previous level and come back, and everything would go back to normality.