Stopping sounds with a lost sound handle?
Posted: Tue Sep 25, 2018 5:14 pm
I seem to lose the sound handle of background sounds when restoring a save game. But DSB is still playing that sound upon restore -- and I can't stop it without a handle ID.
Is there a way to either
* ensure the handle is retained when saving?
* or stop all sounds upon restore even if the handle has been lost (and then run my own code to re-initialise and re-start any necessary sounds -- mainly background ambience)
Is there a way to either
* ensure the handle is retained when saving?
* or stop all sounds upon restore even if the handle has been lost (and then run my own code to re-initialise and re-start any necessary sounds -- mainly background ambience)