(done) Minor issue with fullscreen renderers
Posted: Wed Mar 11, 2020 10:26 am
For fullscreen renderers with game_draw=true, if the player is viewing an inventory, the game view switches to dungeon view when the renderer is displayed, then switches back to inventory view when the renderer is exited. This kinda breaks the idea that the renderer is a "popup" over the previous view.
Any chance this could be fixed so that the fullscreen renderer doesn't change what's displayed "behind" it?
Any chance this could be fixed so that the fullscreen renderer doesn't change what's displayed "behind" it?