Hello,
I noticed a few time that when erasing objects their ID is still referred to by targets and the exvar index.
An example of this is when creating a new object it got an old 'no longer' used ID, but in fact it inherited the exvar of the previously deleted object with the same ID.
I suppose this can happen only when closing and reopening esb.
It can cause trouble if some other trigger targets the newly created object.
(fixed in 0.80) Esb instance ref cleaning
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Re: Esb instance ref cleaning
This isn't "supposed" to happen, as ESB does attempt to clean up after itself, so if you have some specific instructions how to reproduce an issue I can take a closer look at it.
Re: Esb instance ref cleaning
I'm not 100% sure but i noticed Using the cut and paste mode, cut some tiles, not pasting them, save, reload the dungeon then start laying out objects should do the trick.
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