Cowsmanaut: With Director you're capable of doing most of the stuff that can be done in other authoring environments. It's got 3D support, blitting functions, etc. I'll see what I can do about those mummies! :)
Paul: Don't worry, I didn't take it as an complaint. It's just that I'm not sure where ...
Search found 6 matches
- Thu Jan 20, 2005 12:14 pm
- Forum: Other
- Topic: shockwave Dungeon Master clone
- Replies: 7
- Views: 2677
- Tue Jan 18, 2005 7:08 pm
- Forum: Other
- Topic: shockwave Dungeon Master clone
- Replies: 7
- Views: 2677
- Mon Jan 17, 2005 5:41 pm
- Forum: Other
- Topic: shockwave Dungeon Master clone
- Replies: 7
- Views: 2677
shockwave Dungeon Master clone
Hello,
just wanted to say that I've put out a page for my Dungeon Master clone project (no name yet!). I asked some questions in the forums about the scale/stretch functions (in the graphics engine) maybe half a year ago, and I thought it could be nice to show you how it turned out!
You need the ...
just wanted to say that I've put out a page for my Dungeon Master clone project (no name yet!). I asked some questions in the forums about the scale/stretch functions (in the graphics engine) maybe half a year ago, and I thought it could be nice to show you how it turned out!
You need the ...
- Mon Jul 12, 2004 4:55 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Shrink Blit
- Replies: 4
- Views: 1759
Hello again,
having looked closer at the docs I've noticed that the size definitions for each image object just leaves an index to a table of the objects sizes for distances > 1. Has anyone extracted those values, if not, do you know to what bytes in the graphics file the index points to?
The index ...
having looked closer at the docs I've noticed that the size definitions for each image object just leaves an index to a table of the objects sizes for distances > 1. Has anyone extracted those values, if not, do you know to what bytes in the graphics file the index points to?
The index ...
- Tue Jul 06, 2004 9:23 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Shrink Blit
- Replies: 4
- Views: 1759
- Tue Jul 06, 2004 5:29 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Shrink Blit
- Replies: 4
- Views: 1759
Shrink Blit
Hi,
I'm new to this forum but old in "the" game, been playing both DM and CSB since day one.
At the moment I'm fiddling about with a dungeon of my own and I've got a question on how the game handles the shrinking of the graphical objects. I noticed there is only a big version of each object in ...
I'm new to this forum but old in "the" game, been playing both DM and CSB since day one.
At the moment I'm fiddling about with a dungeon of my own and I've got a question on how the game handles the shrinking of the graphical objects. I noticed there is only a big version of each object in ...