Search found 88 matches
- Fri Jul 17, 2020 4:09 pm
- Forum: Dungeon Master (DM)
- Topic: DM mechanics - Azizi through the mirror of dawn
- Replies: 66
- Views: 34794
Re: DM mechanics - Azizi through the mirror of dawn
Weird - based on the spreadsheet, I just noticed that if you meet the required strength threshold, an ordinary axe can do more damage than a Delta sword. That's something I wouldn't have guessed on my own! --Jay Yes, if a weapon passes test 1 and is heavy, it's going to do the biz due to part of th...
- Fri Jul 17, 2020 4:06 pm
- Forum: Dungeon Master (DM)
- Topic: DM mechanics - Azizi through the mirror of dawn
- Replies: 66
- Views: 34794
- Fri Jul 17, 2020 1:48 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Source code is not making sense.
- Replies: 13
- Views: 7412
Source code is not making sense.
Hi Paul, Can you help? Character.cpp, line 2327 D6W = 0; D5W = weaponDescA2->uByte1; if (AttackTraceActive) { fprintf(GETFILE(TraceFile),"> Weapon class = %d so using skill ",D5W); }; if ( (D5W == 0) || (D5W == 2) ) { D6W = (i16)DetermineMastery(chIdx, 4); if (AttackTraceActive) { fprintf(...
- Fri Jul 17, 2020 12:36 am
- Forum: Dungeon Master (DM)
- Topic: DM mechanics - Azizi through the mirror of dawn
- Replies: 66
- Views: 34794
Re: DM mechanics - Azizi through the mirror of dawn
It's funny to see that the Stab technique I have been using with a dagger to kill screamers actually isn't that terrible compared to various other weapons; Hey Jay, See my post in "best way to level"to know why attacking screamers is a bad idea ;-) I'm pretty sure the devs knew they were ...
- Fri Jul 17, 2020 12:22 am
- Forum: Dungeon Master (DM)
- Topic: Best way to level?
- Replies: 111
- Views: 55387
Re: Best way to level?
I am still going through the CSBwin source code but what I can say as fact is that; When attacking monsters, dungeon level is not relevant at all. You get xp for the action you use, see DME And you get experience based on the Experience class of the monster D0W = sw((D7W * pmtDesc->word16_8_11() / 1...
- Thu Jul 16, 2020 10:32 pm
- Forum: Dungeon Master (DM)
- Topic: DM mechanics - Azizi through the mirror of dawn
- Replies: 66
- Views: 34794
Re: DM mechanics - Azizi through the mirror of dawn
What does the function trace do I don't really know. I turned it on and ran around the Hall of Champions a bit. Appears pretty useless. Here is what I found in the "trace.log": .... .... UIM_TIMER Returned msg=WM_PAINT msg=WM_TIMER UIM_TIMER Returned msg=WM_PAINT msg=WM_TIMER UIM_TIMER Re...
- Thu Jul 16, 2020 10:25 pm
- Forum: Dungeon Master (DM)
- Topic: DM mechanics - Azizi through the mirror of dawn
- Replies: 66
- Views: 34794
Re: DM mechanics - Azizi through the mirror of dawn
Part 2 - What the actual F do the weapons actually do in DM? My ongoing dive into the CSBwin source code continues. Ever wondered what the weapons and their actions actually do? Wonder no further. Notes: 1. This is assuming you have hit a monster 2. You can see the variables used, str=50, maxload=5...
- Wed Jul 15, 2020 9:52 pm
- Forum: Dungeon Master (DM)
- Topic: DM mechanics - Azizi through the mirror of dawn
- Replies: 66
- Views: 34794
Re: DM mechanics - Azizi through the mirror of dawn
2.06 am tired, going to bed I'm tired just reading what you wrote. Wow! What an amazing piece of research. I might as well try to understand the proof of the four color theorem. Thank you Paul. I just upped the ante - I finally got CSB to compile today after many hours of faffing about. I tried to ...
- Tue Jul 14, 2020 3:36 pm
- Forum: Dungeon Master (DM)
- Topic: DM mechanics - Azizi through the mirror of dawn
- Replies: 66
- Views: 34794
Re: DM mechanics - Azizi through the mirror of dawn
Part 1a - To hit and AC coefficient tables for all the monsters on the levels they are found Notes. Wasps are clearly not meant to be hit physically (if you do you are relying on luck to hit them), hence the 0 poison and magic resist that they have Your to_hit roll can never be greater than 100 htt...
- Tue Jul 14, 2020 1:34 pm
- Forum: Dungeon Master (DM)
- Topic: DM mechanics - Azizi through the mirror of dawn
- Replies: 66
- Views: 34794
Re: DM mechanics - Azizi through the mirror of dawn
Hi Jay, It took me a couple of hours to do this, but it was worth it A) to help you out and B) prove what my first post was on about. I few pre notes; 1. If you didn't get it from my initial wall, it's built into the code that if your to_hit roll passes, but at the end of the damage calculations it ...
- Tue Jul 14, 2020 2:30 am
- Forum: Dungeon Master (DM)
- Topic: DM mechanics - Azizi through the mirror of dawn
- Replies: 66
- Views: 34794
DM mechanics - Azizi through the mirror of dawn
A bit of a story to start.. DM has always been magical for me. I come back to it every 5 years or so to see what's new. I looked at Legend or Grimrock, but it didn't feel the same, you know.. ..that feeling when you've driven the best and nothing else will just quite do. I am open to new ideas, but ...
- Mon Jul 13, 2020 12:51 am
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: A few questions and other animals
- Replies: 4
- Views: 3052
Re: A few questions and other animals
Thanks Paul, I am currently pottering around your source code and I did see the text you posted - If I take it from the current live code, you have taken this bug out (the /256 is omitted)? Judging by the swap you had with Christophe, it looks like a compiler error to me. DM is already shady with al...
- Sun Jul 12, 2020 9:41 am
- Forum: Dungeon Master (DM)
- Topic: Elven Boots vs. Actual Foot Armor?
- Replies: 25
- Views: 7498
Re: Elven Boots vs. Actual Foot Armor?
Indeed. I like to think, that it's some kind of sign that my brain and what I find interesting has remained congruent over the years. When you posted about having read it somewhere, I was interested, "I'll find that post and see what was said!" I told myself. Then you find the link to the ...
- Sat Jul 11, 2020 9:17 pm
- Forum: Dungeon Master (DM)
- Topic: Characters You Have Never Used
- Replies: 47
- Views: 30839
Re: Characters You Have Never Used
I hadn't realised until recently that anti-fire and anti-magic stats never worked on any ST version :( Automaton - Do you know whether or not anti-fire and anti-magic work on the SNES version of the game? From the DM encyclopedia: Anti-Magic This value determines a champion's resistance to magic at...
- Sat Jul 11, 2020 9:13 pm
- Forum: Dungeon Master (DM)
- Topic: Elven Boots vs. Actual Foot Armor?
- Replies: 25
- Views: 7498
Re: Elven Boots vs. Actual Foot Armor?
Here's another question - does the shield spell only work against enemies with normal attacks, or is it effective against "sharp" attacks, as well? --Jay Good question. I don't know. I've asked Paul (on the CSBwin board) for some clarification here, and I've also starting logging my CSBwi...
- Sat Jul 11, 2020 8:03 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: A few questions and other animals
- Replies: 4
- Views: 3052
A few questions and other animals
Hey Paul, Thanks for the PM - nice to know you are still around. As well as the question I asked you by PM; I've been looking through the logs to see how damage is done both from your party members to mobs and mobs to your party members. Did I catch it correctly, that the attack log is just characte...
- Sat Jul 11, 2020 1:00 pm
- Forum: Dungeon Master (DM)
- Topic: Characters You Have Never Used
- Replies: 47
- Views: 30839
Re: Characters You Have Never Used
Interesting. I guess having played it through so many times, my ideas differ from the norm. I quite enjoyed the prospect of a 0 mana bod. Take wuuf as well, focus low level EE potions, get huge priest levels doing so and pump the EE pot(s) into the mana-less dude until they got levels. I believe I'v...
- Sat Jul 11, 2020 12:00 pm
- Forum: Dungeon Master (DM)
- Topic: Elven Boots vs. Actual Foot Armor?
- Replies: 25
- Views: 7498
Re: Elven Boots vs. Actual Foot Armor?
Interesting topic. I understand the confusion with armour (and only recently worked it out for myself with the help of the DM encyclopedia). What I describe below is about dmg mitigation once you are hit. Someone more knowledgeable can maybe chip in on how it decides if it hits or not and whether ar...
- Wed Jan 11, 2012 10:07 am
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock
- Replies: 684
- Views: 570007
Re: Legend of Grimrock
If you have something on your mind, now's pretty much the last chance to affect things. I hope you have implemented encumbrance and puzzles that involve weights and the weight of the party - this was great in DM. Hidden skills like luck - are they in there ? In fact one of the main things that made...
- Mon Jan 09, 2012 10:57 pm
- Forum: Legend of Grimrock
- Topic: Legend of Grimrock
- Replies: 684
- Views: 570007
Re: Legend of Grimrock
Greetings! First up congratulations! Really. No. Really. What you guys have achieved for a self funded company is simply outstanding. If I read between the lines, I can feel some real passion in there for what you are doing, it would never have come this far without it. I've read this whole thread -...
- Fri Sep 10, 2004 7:58 pm
- Forum: Dungeon Master (DM)
- Topic: +Damage+
- Replies: 5
- Views: 1938
Cheers Paul! I ran some attack trace in CSBWin and it looked pretty clear. I've tryed to split it into the exact functions which must be:- Have I or haven't I hit ? What dmg have I done? Dec STA for trying anyhow. Redu Monster HP by dmg done if it is done. The interesting thing looks to be that XP i...
- Wed Sep 08, 2004 7:32 pm
- Forum: Dungeon Master (DM)
- Topic: Some DungeonMaster tips and Tricks.
- Replies: 31
- Views: 15633
D click
Cool Post A3000. I knew most of it, but that trolin thing I didn't. Another thing I noticed and is probably particular to RTC:- In the early levels I used to punch all the rock monsters to death, we called them ninja fodder for the levels we gained off them and we were always trying to get the best ...
- Wed Sep 08, 2004 7:25 pm
- Forum: Dungeon Master (DM)
- Topic: +Stamina+
- Replies: 3
- Views: 1396
+Stamina+
Sort of linked to my last post.
A question about STA.
Why is it that certain characters suffer STA drops whilst sleeping? whats DM doing here ?
Anyone know?
Cheers!
Autom
A question about STA.
Why is it that certain characters suffer STA drops whilst sleeping? whats DM doing here ?
Anyone know?
Cheers!
Autom
- Wed Sep 08, 2004 7:23 pm
- Forum: Dungeon Master (DM)
- Topic: +Damage+
- Replies: 5
- Views: 1938
+Damage+
I looked through Paul's diagrams of how damage is calulated and I feel a "7 on the richter scale" headache coming on :wink: Could Paul enlighten us a little better as to what the algorythm is doing and what values certain parameters can have and why? e.g. What is "Quickness (hero)&quo...
- Wed Sep 08, 2004 4:45 pm
- Forum: Dungeon Master (DM)
- Topic: Musings!
- Replies: 6
- Views: 1863
- Sun Aug 29, 2004 3:33 pm
- Forum: Other
- Topic: Spell system mark I
- Replies: 1
- Views: 1886
Spell system mark I
I read through a post recently that tryed to take a vote on the best spell system. It was interesting reading and since I've given a lot of thought to what would have been the perfect DM CSB spell system for me, I thought I'd ramble a bit. First off, I think as far as spell systems go DM and CSB got...
- Sun Aug 29, 2004 10:13 am
- Forum: Dungeon Master (DM)
- Topic: Musings!
- Replies: 6
- Views: 1863
The other thing I used to do for training priest levels was cyclic dain potions. It's another common sense thing - having 255 wisdom is uber mana regen. even with level 1 dain pots, after sleeping the effects will still not have worn off so it just keeps getting higher and higher, and sleep periods ...
- Sat Aug 28, 2004 11:32 am
- Forum: Dungeon Master (DM)
- Topic: Musings!
- Replies: 6
- Views: 1863
Musings!
My first post on these forums. Just a geneeral trip down memory lane with some musings on play style... I was and am hyper passionate about Dungeon Master, and finding this site after all the years made for some fantastic reading! I was there at the kick off of DM and bought it in the UK (although I...