Search found 52 matches
- Tue Jun 25, 2019 11:00 am
- Forum: Dungeon Master (DM)
- Topic: Let's Kickstart an Open Source DM Engine
- Replies: 11
- Views: 10381
Re: Let's Kickstart an Open Source DM Engine
Hi, That would be nice. May I suggest a few points to consider: I'd put the game design on paper first. The original code has been reverse-engineered, yes, there are clones which implement their own rules, yes. But you need to put down on paper the game design. I wouldn't start coding until all game...
- Mon Jul 11, 2011 3:28 pm
- Forum: Dungeon Master Java
- Topic: DMJ for Android?
- Replies: 72
- Views: 55995
Re: DMJ for Android?
Hi there, I worked on DMJ a few years ago to refactor the code. Porting DMJ to Android is totally doable but it's quite a lot of work. Thing is you would have to recode the GUI entirely because it's not the same API. You also would have to recode access to resources (pics, sounds, etc). The main pro...
- Thu Nov 24, 2005 10:35 am
- Forum: RTC Editing
- Topic: DM perspective
- Replies: 31
- Views: 6891
- Wed Nov 23, 2005 10:18 am
- Forum: RTC Editing
- Topic: DM perspective
- Replies: 31
- Views: 6891
By 5x3.4x2, do you mean width x height x length ? If yes, I understand that the cubes are sized according to the camera position, which makes sense. I was about to start a 3d renderer prototype to later replace the DMJava original 2d one, you just made me save a lot of time on this perspective stuff...
- Tue Nov 22, 2005 11:21 pm
- Forum: RTC Editing
- Topic: DM perspective
- Replies: 31
- Views: 6891
- Tue Nov 22, 2005 12:58 pm
- Forum: Dungeon Master Java
- Topic: Just fired up DMJ for the first time in two years!
- Replies: 5
- Views: 3121
Rich naked women are harder to find, you know. I'll see what can be done. After all, if I'm famous and rich... Hold on, I've got Robbie Williams on the phone, we should work out something. [...] Do you mind if those women are famous too ? Robbie is telling me about a blond chick that used to be with...
- Mon Nov 21, 2005 3:45 pm
- Forum: Dungeon Master Java
- Topic: Just fired up DMJ for the first time in two years!
- Replies: 5
- Views: 3121
Hi! What you mention is exactly the reason why i have done those gfx for DMJ. Unfortunately DMJ is off development and no one is willing to fix some issues... this is really bad! That is not true. I'm working on it. Do you mind if I use your GFX ? We sure should find a mutual arrangement, i.e. fame...
- Mon Nov 21, 2005 3:41 pm
- Forum: Dungeon Master Java
- Topic: I second the DM Java update!
- Replies: 10
- Views: 3566
- Mon Nov 07, 2005 11:27 am
- Forum: Welcome
- Topic: And thus danger reveals its face...
- Replies: 26
- Views: 7098
What about this ?
- Wed Nov 02, 2005 4:48 pm
- Forum: Dungeon Master Java
- Topic: DMJAva engine mod
- Replies: 2
- Views: 1844
- Sat Oct 22, 2005 6:34 pm
- Forum: Gaming & Sport
- Topic: New version of WinUAE available
- Replies: 20
- Views: 5692
- Sat Oct 22, 2005 4:51 pm
- Forum: Other
- Topic: Multiplayer stuff (DMul)
- Replies: 5
- Views: 3672
Instanced dungeon . . . of course. I don't know why that didn't occur to me. Lots of online games are starting to use this concept, with generally positive results. Yes, I think it's the way to go. I'll try that, stay tuned. So, are you thinking max four characters per dungeon, then? Like StarCraft...
- Fri Oct 21, 2005 12:29 pm
- Forum: Other
- Topic: Multiplayer stuff (DMul)
- Replies: 5
- Views: 3672
I think each player controlling only one character is the best approach because it promotes cooperation, even if it doesn't enforce it, and DM is all about party cohesion (unless you play solo, of course, in which case it's about eating all the food you want and hording all the equipment). That is ...
- Thu Oct 20, 2005 5:11 pm
- Forum: Other
- Topic: Multiplayer stuff (DMul)
- Replies: 5
- Views: 3672
Multiplayer stuff (DMul)
Hi, I'm thinking about the way a multiplayer DM could work and I could use a hand. I think there's two main way to do it: each player controls its own party, comprised of 1 to 4 characters. To cope with the space problem (narrow corridors, movement and stuff), parties are allowed to share the same p...
- Thu Jul 21, 2005 4:21 pm
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 448717
- Thu Jul 07, 2005 6:08 pm
- Forum: World News
- Topic: Any Londoners here? You okay?
- Replies: 34
- Views: 9332
- Thu Jul 07, 2005 6:07 pm
- Forum: Film, TV, Books & the Arts
- Topic: Live 8
- Replies: 12
- Views: 3880
- Thu Jun 23, 2005 10:49 am
- Forum: Welcome
- Topic: Cool stuff you've found on the web
- Replies: 2493
- Views: 795316
- Wed Jun 15, 2005 2:03 pm
- Forum: World News
- Topic: Links about Wayne Holder and Doug Bell
- Replies: 8
- Views: 3883
- Fri May 27, 2005 12:52 pm
- Forum: Welcome
- Topic: INN OF LOST SOULS: general chit-chat thread
- Replies: 2315
- Views: 776765
- Fri May 27, 2005 10:22 am
- Forum: Welcome
- Topic: INN OF LOST SOULS: general chit-chat thread
- Replies: 2315
- Views: 776765
- Thu May 26, 2005 6:54 pm
- Forum: Film, TV, Books & the Arts
- Topic: Star Wars - Episode III
- Replies: 65
- Views: 18106
a) No. But when I had long hair, some people mistaken me for a girl.Gambit37 wrote:Are you a) Female b) Single c) Reasonably attractive d) Rich. If at least three of these apply, I'm sure we can work something out...Wismerhill wrote:I love you.
b) I'm not married.
c) I think so.
d) It depends on the day of the month.
- Thu May 26, 2005 2:02 pm
- Forum: Film, TV, Books & the Arts
- Topic: Star Wars - Episode III
- Replies: 65
- Views: 18106
I never unserstood the dislike of subtitles on film -- once you get in to the habit of them, it doesn't detract from the film and can actually enhance it. I watch a lot of French films, but I don't understand French -- so subtitles are essential, but I would prefer to hear the original dialogue too...
- Thu May 26, 2005 2:00 pm
- Forum: Welcome
- Topic: INN OF LOST SOULS: general chit-chat thread
- Replies: 2315
- Views: 776765
- Thu May 26, 2005 1:36 pm
- Forum: Other
- Topic: Script language (DMul)
- Replies: 2
- Views: 2219
- Wed May 25, 2005 3:42 pm
- Forum: Other
- Topic: Script language (DMul)
- Replies: 2
- Views: 2219
Script language (DMul)
Hi, Currently working on DMul (Dungeon Master Multiplayer), I'm thinking about implementing a script language to create simple movies, like the ones you typically see at the beginning of DMJava. For the time being, I recognized some basic commands that allow to recreate the DMJava introduction movie...
- Wed May 25, 2005 2:47 pm
- Forum: Film, TV, Books & the Arts
- Topic: Star Wars - Episode III
- Replies: 65
- Views: 18106
- Wed May 25, 2005 2:44 pm
- Forum: Film, TV, Books & the Arts
- Topic: Star Wars - Episode III
- Replies: 65
- Views: 18106
- Wed May 25, 2005 12:11 pm
- Forum: Film, TV, Books & the Arts
- Topic: Star Wars - Episode III
- Replies: 65
- Views: 18106
Computer is from a latin word, did you know ? And this isn't proudness at all. The quotas of french music on french radios is to try to protect the french music market. I don't know if it works, and don't listen to a lot of french music (more into post-rock and 70s stuff), but I can understand the l...
- Fri May 13, 2005 10:03 am
- Forum: World News
- Topic: Avatator
- Replies: 78
- Views: 15293