Search found 16 matches

by toby
Mon Mar 21, 2005 3:24 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: Dungeon Master for Pocket PC / Win CE
Replies: 411
Views: 143000

Hi,

I also have Windows 2003 SE for PPC and my PPC runs in QVGA resolution. When I ran the CSBPocketPC2002.exe or whatever it was called is also displayed incorrectly as lectricpharaoh explained. If you guys haven't got this sorted I would be willing to lend a hand, just need to be pointed to where ...
by toby
Wed Mar 16, 2005 12:39 am
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

Hi zoooom and thanks for testing, may I ask you to fill out the review form when you get time :)

as ever, here are some answers to the points you made:

1. Not sure what your .NET problem was, there has been an issue with the different versions, but I think I've fixed it to support all now. Sorry ...
by toby
Mon Mar 14, 2005 10:21 pm
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

Thanks for the comments beowuuf, they are all very objective, and useful. I'll attempt to answer some now:

a) I agree, it isn't really DM without tiles, and you can see which tile you are on in the bottom corner, but havent read the whole debate on this. Strafing will be an easy addition. Spin rate ...
by toby
Mon Mar 14, 2005 2:29 pm
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

Just so you don't give up hope, I will try to test it this evening, but I am one of those people who don't yet have .NET on my computer, as there was never any need to install it.

If it messes up my computer in any way, bad karma will will happen to you! : )
Thanks man, I will accept the bad ...
by toby
Mon Mar 14, 2005 2:27 pm
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

Well when you change your mind I have some tips that would greatly improve your mines of moria inspire scene. :)

I'm not nasty about it.. just straight to the point..

moo

I'd like to keep this thread orientated on my clone, but wouldnt mind some suggestions or suggested techniques to use on ...
by toby
Mon Mar 14, 2005 1:46 am
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

Ok new version available, with choice of full screen mode, and esc key to exit. Resolution chooser too, although it runs best in 1024x768 and not well above or below.

Now to respond to the current constructive criticism:


Making a program user-friendly, foolproof and multiconfig is incredibly ...
by toby
Sun Mar 13, 2005 1:49 pm
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

heh.. people are tough here :shock:
Your right there, but I am always prepared for criticism. But remember I am not claiming my clone to be perfect or even finished in any way.
PS. you avi is very big and really unnecessary (why the hell did i downloaded it ?)
The preview is too big, and ...
by toby
Sun Mar 13, 2005 1:44 am
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

This is true, and I did run it in full screen originally. The problem is that each graphics card seems to provide different full screen support, so the game always looked different depending on the computer you ran it on. Therefore I went windowed for simplicity, I'm sure it must be possible to ...
by toby
Sun Mar 13, 2005 1:13 am
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

cowsmanaut wrote:I will let you know that there is a GNU compiler which will add the required .NET libraries and code that you need for just *your* program and bake it into the exe..
moo
I'd be interested in something like that. I'll look into it :P
by toby
Sun Mar 13, 2005 1:12 am
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

PaulH wrote:BTW, the link in your profile doesn't work! I suspect it is a letter case problem. If it wasn't for miserable old gits like me moaning all the time, nowt would be put right :-)
thanks, it does now 8) Its in my signature anyway
by toby
Sun Mar 13, 2005 1:07 am
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

Hehe, well, as I said, the emphasis of the project is functionality not graphics. My supervisor suggested I implement it using graphics that were already in existence, but when i came back with transparent windows, and full 3d he was impressed enough to not notice cursor grabbing. ANd anyway, I ...
by toby
Sun Mar 13, 2005 1:04 am
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

Ok, I'll have a quick look see if I can't figure it out.
by toby
Sun Mar 13, 2005 1:03 am
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

Whoops I posted that as guest. About the cursor grab gambit. I haven't got time to fix it before I hand it in, as it is done by the game engine and I need to examine the engine closer in order to do it. I also was not happy when I originally implemented it like that, but it is still playable..

Toby
by toby
Sat Mar 12, 2005 9:57 pm
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

Just incase your interested in what seperates my clone from all others I thought I'd write a list of why I think mine is good:

- Its a complete re-engineering, with no reliance on original source.
- The GUI and GameMechanics are completely seperate. e.g. it is possible to run a game without a GUI ...
by toby
Sat Mar 12, 2005 9:40 pm
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

Sorry for spamming your forum - I just wanted to get as much broadcast for it as possible. Thanks for looking
Toby 8)
by toby
Sat Mar 12, 2005 7:39 pm
Forum: Other
Topic: please test my New Clone - a final year uni project
Replies: 44
Views: 12189

please test my New Clone - a final year uni project

Hi All,

I've just finished producing my third year project for my degree. It was a clone of Dungeon Master in 3D. It requires the .NET runtime as it is written in C#. It uses the Axiom 3D game engine for graphics, which aren't amazing but at the moment the emphasis is on the mechanics. Therefore it ...