Search found 120 matches
- Sat Dec 02, 2006 11:18 am
- Forum: Gaming & Sport
- Topic: New RPG Game - Esenthel
- Replies: 41
- Views: 15988
- Fri Dec 01, 2006 7:51 pm
- Forum: Gaming & Sport
- Topic: New RPG Game - Esenthel
- Replies: 41
- Views: 15988
- Fri Dec 01, 2006 7:31 pm
- Forum: RTC Archive
- Topic: Why I took my RTC files offline
- Replies: 26
- Views: 11324
- Sat Nov 04, 2006 10:28 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.44] weapon 'actions' and XP levels
- Replies: 5
- Views: 2893
- Sat Nov 04, 2006 12:19 am
- Forum: RTC Archive
- Topic: [Not a bug] couple of other difference from original
- Replies: 27
- Views: 7514
- Fri Nov 03, 2006 11:20 pm
- Forum: RTC Archive
- Topic: [Not a bug] couple of other difference from original
- Replies: 27
- Views: 7514
- Fri Nov 03, 2006 10:22 pm
- Forum: RTC Archive
- Topic: [Not a bug] characters returning to normal positions
- Replies: 6
- Views: 2830
[Not a bug] characters returning to normal positions
when your party is attacked from the side (or back), the party members turn to face the monster.
in RTC once turned they stay in that postion until you move them back.
in ST DM after a certain period of time (not sure now long) they turn back to the 'facing front' position.
in RTC once turned they stay in that postion until you move them back.
in ST DM after a certain period of time (not sure now long) they turn back to the 'facing front' position.
- Fri Nov 03, 2006 9:49 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.44] weapon 'actions' and XP levels
- Replies: 5
- Views: 2893
- Fri Nov 03, 2006 12:02 am
- Forum: RTC Archive
- Topic: [Not a bug] couple of other difference from original
- Replies: 27
- Views: 7514
Remember a while ago we were all talking about the speed that Steem (ST emulator) runs at in relation to monitor update speeds and other factors?
ive been talking to the STEem programmers, and they say that STEem runs at exactly the same speed an ST ran at by default and no adjustments are required ...
ive been talking to the STEem programmers, and they say that STEem runs at exactly the same speed an ST ran at by default and no adjustments are required ...
- Thu Nov 02, 2006 11:44 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: editing character stats in DMute v1.4
- Replies: 17
- Views: 14063
- Thu Nov 02, 2006 11:38 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.44] weapon 'actions' and XP levels
- Replies: 5
- Views: 2893
- Thu Nov 02, 2006 11:06 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.44] weapon 'actions' and XP levels
- Replies: 5
- Views: 2893
[Fixed for V0.44] weapon 'actions' and XP levels
Whilst playing my test game I noticed that in STDM and RTC DM the actions that you can perform with any given weapon or object (a wand for example) at any given experience level varies a bit.
So, being the sad person i am :) i did a experiment on RTC and on PCDM as i couldnt change character stats ...
So, being the sad person i am :) i did a experiment on RTC and on PCDM as i couldnt change character stats ...
- Thu Nov 02, 2006 10:55 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: editing character stats in DMute v1.4
- Replies: 17
- Views: 14063
- Thu Nov 02, 2006 9:44 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: editing character stats in DMute v1.4
- Replies: 17
- Views: 14063
- Thu Nov 02, 2006 8:59 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: editing character stats in DMute v1.4
- Replies: 17
- Views: 14063
- Thu Nov 02, 2006 1:30 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: editing character stats in DMute v1.4
- Replies: 17
- Views: 14063
- Thu Nov 02, 2006 12:22 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: editing character stats in DMute v1.4
- Replies: 17
- Views: 14063
- Thu Nov 02, 2006 12:18 am
- Forum: Gaming & Sport
- Topic: obsession - Unique delevelopments Sweden for STE
- Replies: 0
- Views: 1975
obsession - Unique delevelopments Sweden for STE
anyone know where i can download this game?
obsession, for STE, by unique developments sweden?
obsession, for STE, by unique developments sweden?
- Wed Nov 01, 2006 8:31 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.44] "lucky" kicks, chops etc
- Replies: 2
- Views: 1737
[Fixed for V0.44] "lucky" kicks, chops etc
something ive noticed, im at the screamer room in my test game.
As i think i mentioned b4 champions dont need any experience levels to be a able to 'chop' with an axe on RTC you need to get to 'apprentice'... are the actions with weapons against XP levels "made up" in RTC?
also, on ST DM, with the ...
As i think i mentioned b4 champions dont need any experience levels to be a able to 'chop' with an axe on RTC you need to get to 'apprentice'... are the actions with weapons against XP levels "made up" in RTC?
also, on ST DM, with the ...
- Wed Nov 01, 2006 6:05 pm
- Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
- Topic: editing character stats in DMute v1.4
- Replies: 17
- Views: 14063
editing character stats in DMute v1.4
Hi, i have searched through the forums, and cant find the answer to this. I have also read through the txt doc with dmute but still cant find out how to edit the characters stats?
when you load up the dungeon, then in the misc. menu select 'edit characters' it allows you to look at the character ...
when you load up the dungeon, then in the misc. menu select 'edit characters' it allows you to look at the character ...
- Wed Nov 01, 2006 11:08 am
- Forum: Forum suggestions / maintenance
- Topic: help posting files on the forum
- Replies: 26
- Views: 6867
- Tue Oct 31, 2006 5:09 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.44] rock piles anit-fire
- Replies: 3
- Views: 2191
- Tue Oct 31, 2006 5:06 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.44] Reluctant monster AI
- Replies: 10
- Views: 4221
- Tue Oct 31, 2006 3:37 pm
- Forum: Forum suggestions / maintenance
- Topic: help posting files on the forum
- Replies: 26
- Views: 6867
help posting files on the forum
everyone else seems to be able to do this easily, yet cant seem to work it out
can anyone give me an idea as to how i can post images on the forum? something about my own webspace?

can anyone give me an idea as to how i can post images on the forum? something about my own webspace?

- Tue Oct 31, 2006 3:24 pm
- Forum: RTC Archive
- Topic: [Not a bug] scared monsters
- Replies: 11
- Views: 4399
- Tue Oct 31, 2006 3:00 pm
- Forum: RTC Archive
- Topic: [Not a bug] scared monsters
- Replies: 11
- Views: 4399
- Tue Oct 31, 2006 2:49 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.44] Reluctant monster AI
- Replies: 10
- Views: 4221
- Tue Oct 31, 2006 2:12 pm
- Forum: RTC Archive
- Topic: [Not a bug] scared monsters
- Replies: 11
- Views: 4399
- Tue Oct 31, 2006 1:42 pm
- Forum: RTC Archive
- Topic: [Not a bug] scared monsters
- Replies: 11
- Views: 4399
[Not a bug] scared monsters
im not sure if this has been resolved with a previous post "reluctant monster AI", but this is slightly different.
monsters on RTC DM come to attack your party, but when you have given them afew fireballs, or chops of the axe and they are almost 'dead', then turn and leg it, so you have to run ...
monsters on RTC DM come to attack your party, but when you have given them afew fireballs, or chops of the axe and they are almost 'dead', then turn and leg it, so you have to run ...
- Tue Oct 31, 2006 1:27 pm
- Forum: RTC Archive
- Topic: [Fixed for V0.44] rock piles anit-fire
- Replies: 3
- Views: 2191
[Fixed for V0.44] rock piles anit-fire
just a query. do the rock piles have the same anti-fire on RTC DM as they did on the orginal ST DM? or were the values extimated?
because, on my test game ive just gone down onto the 3rd level where you meet a few rock piles. it took 10 level 1 fireballs on STDM, but only took 6 on RTC DM to kill ...
because, on my test game ive just gone down onto the 3rd level where you meet a few rock piles. it took 10 level 1 fireballs on STDM, but only took 6 on RTC DM to kill ...